Chaos story content that should return in Call of Duty: Vanguard Zombies Egypt map

Chaos story content that should return in Call of Duty: Vanguard Zombies Egypt map

Call of Duty: Vanguard Zombies is finally giving fans the content they wanted all along. For some, this is too little too late, as a new version of a map that’s already been remastered multiple times before isn’t nearly as exciting as something new. Regardless, Shi No Numa Reborn has prepared an exciting ending for Vanguard Zombies, as fans will visit Egypt in the final map.

While there is obvious potential in a Call of Duty: Vanguard Zombie map incorporating Egyptian locations and mythology, it’s the return of the Chaos story that has really got the community talking. How exactly the Chaos elements will be inserted into the Dark Aether story remains to be seen, but with the mention of Alistair Rhodes and the restoration of the Sentinel Artifact, the future certainly looks bright. As such, the final Zombies map for Call of Duty: Vanguard can and should use various elements of the Chaos game.

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Bringing back some wonderful weapons from Chaos Story

While the final map might feature an entirely new wonder weapon, Call of Duty: Vanguard Zombies that have been built primarily around old content make this seem unlikely. From the Ray Gun to the Wunderwaffe DG-2, nostalgia has been the move so far, with timeless Wonder Weapons simply getting a fresh coat of paint. As such, Treyarch could bring another Wonder Weapon in the upcoming Egypt map, and Alistair’s Annihilator looks like a great pick.

The closest thing Chaos Story had to a ray gun, this weapon appeared on the underrated Dead of the Night map and fired shots of acid in its base form. It could also be upgraded multiple times, with players able to do a few minor quests to unlock ammo that shrank enemies or sucked them into a tornado. Multiple upgrade missions for this weapon could make the Egypt map highly replayable just like Dead of the Night, so Alistair’s Annihilator would be a great choice for a returning Wonder Weapon.


Treyarch should also swap out the classic Monkey Bomb for the Homunculus from Chaos Story. These creatures were not only responsive and obnoxious, giving them personality, but they were also much stronger than the monkeys. This is because they will attack anything that is drawn to them for several seconds, including zombie bosses. Seeing them again would surely bring a wave of nostalgia for fans of Chaos, and if the focus on mythology returns, it would be appropriate for them to return.

Bring back a mini-boss and characters from Chaos Story

The Chaos Story maps may have had too many special zombies and mini-bosses for players to deal with, but that doesn’t mean the enemies were inherently bad. The Blightfather, for example, was a solid zombie boss that became a pain simply because he was on maps with other special enemies. The same could be said for Catalyst Zombies, Gladiators, Gegenees, Werewolves, etc. As such, Treyarch should only bring one Chaos mini-boss (preferably the Blightfather) for the final map.


Lastly, it would be great to see Treyarch give fans of the Chaos Story some closure or confirm that more will be done with the characters from that story in the future. Through radios, documents, and the final scene, fans should learn what happened to Scarlett and her companions after the events of Ancient Evil. Even if Treyarch kills them or gives Medusa an off-screen loss, it would be far better than leaving the story unfinished. Now that the door is open for Chaos story characters and gameplay to return, Treyarch shouldn’t stop with the Sentinel artifact.

Call of Duty: Vanguard It is available now for PC, PS4, PS5, Xbox One and Xbox Series X.


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