Why Resident Evil Outbreak needs a remake

Why Resident Evil Outbreak needs a remake

It’s reasonable to say that it’s a great time to be a fan of the demonic resident games. resident evil vii breathed new life into a franchise that had been drowning in third-person shooter replay, and Resident Evil Village took the world of horror by storm with one of the best examples of the genre in gaming. Players who had never touched a demonic resident game before flocked to these flagship titles and experienced remakes of series classics along the way. Now the critically acclaimed 2005 title demonic resident 4 is getting a new version, with fans rejoicing to learn that their long-standing prayers have been answered. However, one component has been lacking in the series lately: its multiplayer components.


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That’s not to say Capcom editors haven’t tried. More than a few years old, titles like Resident Evil: Operation Raccoon City Y umbrella body failed to have an impact. then came Resident Evil Resistancewhich was packaged with Resident Evil 3 (2020), a remake of a title of the same name released in 1999. However, Endurance was plagued by inconsistent matchups, poorly balanced asymmetrical gameplay, and a bevy of exploits and hacks, especially as player numbers began to plummet. On October 28 this year, players will have the opportunity to experience Resident Evil Re:Verse. From early trailers and beta indications, this new multiplayer experience seems to feature player vs player battles where players take control of the franchise’s heroes, as well as its many villains. It’s unclear how well this new multiplayer game will perform; but is the Team Deathmatch game really what fans have been asking for? Maybe big fans of the “Expendables” game mode, but the majority of the fanbase is still firmly rooted in a love of survival horror.

Considering that Capcom has been on a roll with remasters and remakes of their beloved old titles, an alternative is presented. If Capcom devoted its resources to remastering or remaking a certain series, one often requested by demonic resident fans on social media, they could leverage a proven product to please those looking for cooperative online horror experiences. The game series in question is Resident Evil Outbreakwhich was released worldwide in 2004, with a sequel called Outbreak: File #2 arriving in the West in 2005. Known as biohazard online in Japan, the main title draw was traditional demonic resident game with a group of up to four players.

In Outbreak, Players take on the role of survivors inhabiting Raccoon City during the city’s T-Virus outbreak, which sees monstrosities designed by the Umbrella Corporation unleashed on the unsuspecting mountain town. Instead of a set story to follow, the Outbreak The series features isolated “scenarios” that take place in different parts of Raccoon City, including a bar, the city zoo, a burning hotel, the Raccoon Police Department, and various Umbrella Corp facilities. Players can select from eight different survivors (as well as unlockable NPCs who used their emotes), each with their own distinctive traits. For example, Kevin Ryman, an RPD police officer, has a faster running speed and can kick enemies while using random shots to improve his accuracy with pistols. Meanwhile, Yoko Suzuki possesses a backpack that increases her inventory slots from four to eight, allowing her to collect more items. Other characters have more eccentric talents, such as Jim Chapman, who can toss a coin into his pocket for a chance to force enemies to ignore (or specifically attack) him.

Outbreak features gameplay similar to the remake of the original demonic resident, but with a cooperative aspect. Players explore environments, collect items, solve puzzles, and fight a variety of enemies and bosses. However, to make sure players don’t rest on their laurels, the game introduces a virus meter. This meter starts at zero and slowly builds towards 100%, increasing faster as players take damage. Once the meter reaches 100%, the player dies, concluding the stage in single player mode or resurrecting the player as a zombie in online multiplayer. Since voice chat was a luxury at the time, players can use an “ad-hoc” system, where pressing buttons allows characters to express contextual dialogue related to their current situation. Using ad-hoc, it is also possible to call specific teammates or issue commands.

To further complement cooperative play, Capcom provided the ability to use a PS2 ethernet modem and connect to the Internet via dial-up or broadband. This provided multiple avenues to connect to multiplayer instead of solely relying on one type of connection. Online, players can play through each scenario in sequence or participate in a “free play” mode where they can choose specific scenarios, difficulties, and additional parameters. Because the location of items and enemies in the stages change with difficulty, they are considerably replayable. Additionally, each stage features character-specific cutscenes and “SP items” that can only be found by playing a certain character. In fact, there online exclusive finals to the game depending on which players reach the final stage and if they were successfully cured of the T-Virus.

File #2 it improves on the original game by introducing five additional stages and the ability for characters to slowly move forward or backward while firing their weapon. Online netcode is also reinforced to the best of Capcom’s ability. However, even network changes simply couldn’t mitigate the fatal flaw with the Outbreak Serie. For the vast majority of gamers in the early 2000s, internet technology simply wasn’t reliable enough to rely on for console play. Early telephone and broadband connections saw sessions of OutbreakGameplay is plagued by random disconnections, network lag, and considerably long load times. While fans of the series persevered, it wouldn’t be long before Capcom shut down the servers for File #2 in 2007. However, this would not stop the fanbase as they came together to form Outbreak Server Resurrection in 2014, which emulated both games’ online connectivity and could be played on modern hardware. The server project continues to this day, but its player base is relatively small compared to what the official servers once looked like. It almost seems like a certain company should give this beloved online series another look, doesn’t it?

It’s not hard to see that remastering games is much cheaper and safer than betting on a new title being a hit. For starters, many remasters simply fix game issues and bugs while giving the graphics a high-res facelift. For many games that are remastered, there is also a built-in fan base waiting for their release. Capcom wouldn’t need to reinvent the wheel here, they’d just have to do Outbreak Y File #2 playable on current hardware. Upgrade images to 2022 standards, modify networking aspects to accommodate modern internet hardware, and ensure ports are optimized for consoles and PCs. the Outbreak The fan base will carry these games on their backs, just like they are doing now with the server revival project.

A Outbreak remaster would appease longtime fans, and might even hook some fans new to the franchise who have only played titles like Resident Evil Village. You can try the most classic gameplay of demonic resident before he started going through his game evolution. It could be argued that the gameplay seems too dated, but previous remasters of demonic resident (2002) and resident evil zero they have done well in sales, which shows that the traditional game is holding up very well. So what exactly does Capcom have to lose? If the remaster fails, the company will have spent substantially less money developing it. In addition, dedicated Outbreak fans can simply return to the fan server project if they wish. The risk is minimal, but the potential reward for Capcom is huge. They can make a profit with one hand and buff their multiplayer bona fides with the other.

The current gaming trend of remaking and remastering classic titles isn’t going to stop anytime soon. Capcom is totally invested in riding this wave too. Considering the love and dedication that the existing fanbase still has for these two online titles, it would simply be a shame to overlook them for so many. demonic resident titles are coming back to prominence. Resident Evil Outbreak it’s been buried long enough, and it’s time for it to rise up once more and stalk the 2020s to prove that it still has a lot to offer.

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