A reader returns to the first Resident Evil and selects some lesser known examples of the game’s famous bad dialogue.
Since the announcement of the Resident Evil 4 remake, there has been a discussion about how much cheese should be retained in the remake. I decided to go back to the first game in the series, take a trip down memory lane, and re-experience some of my favorite moments during this masterpiece of madness.
There are many contenders. From Jill being the Unlock Master and a ‘Jill sandwich’, to Chris saying, ‘Ladies first… go Jill first’, to a voice actor reading the script too literally and saying ‘Ouch’ without a hint of of emotion.
They are all classics. However, I have opted for a few others, which contain cinematographic errors or just puzzling dialogue, and which I think are often underestimated.
5. Simple answer
Barry sees Jill and says, ‘Jill… are you here too?’
Jill, always on the lookout for a witty retort, replies, ‘Yeah… are you here too?’
A perfect example of the magical allure of Resident Evil.
4. Death Weapon
Playing as Jill, you bump into Barry in the safest part of the mansion outside of a save room. However, he warns you that ‘Wow, this hallway is dangerous’ and emphasizes the dangerous aspect by saying that there has to be a back door somewhere. Before he leaves he tells you that he found something.
It’s a weapon he found and it’s really powerful… especially against living things. Which is paradoxical, since you’ve probably never heard of a weapon that’s great to use against non-living things. However, you are in a game full of undead monsters, which must be made more dead or, err… more alive. Barry, I’m really confused right now.
3. The Noxious Smell Cut Scene
Barry and Jill are safe and return to normal aboard the helicopter. The actor who plays Barry talks to Jill and looks at her family photo and then (I think) tries to portray an emotion that could be called apology. However, he grimaces as if he has unfortunately released a deadly toxin into his underwear. I still have no idea how Capcom saw this without noticing Barry’s unfortunate misfortune.
2. Using the rope
All this has to do with time. The interactive section is a boss fight. Jill has finally defeated the deadly enemy and the game cuts to a cutscene. The door opens. Barry walks in and calmly asks, ‘Have you found anything interesting?’ However, he is completely turned off as he, without batting an eye, walks towards the deadly foe… a 20-foot venomous zombie snake that is rapidly dissolving into a corrosive acid on the ground.
The conversation about using a rope, where he tells Jill he has a rope and she says she’ll sink into a hole while using it, only for Barry to drop it, defies all common sense.
1. Forest for the trees
This is movie mistake 101. Where the script, storyboard, and frame composition sit awkwardly together. Jill walks out onto a balcony where she meets Barry. She starts the cut scene, and after a brief exchange of beautifully written dialogue, he says that she should, “Just check this out.” The camera pans and pans where Barry points out that it is his fallen comrade, Forest.
“My God,” says Barry. A saddened Jill replies, ‘It’s horrible.’ Barry then says, ‘I’m going to find out what happened to Forest.’ Looks like he was killed by a raven…or something.’ All normal in written dialogue. Unfortunately, the frame composition has the two of them obscuring their fallen comrade’s view and instead are looking into the background which is…literally a forest.
So it sounds like Barry is worried that someone killed a real forest and it was probably a raven. For me, that is possibly the best moment of Resident Evil.
It will probably never be surpassed, unless we’re talking about Goldman and his protection of The House Of The Dead 2’s life cycle.
By Wonk Reader
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