Sledgehammer games released Call of Duty: Vanguard in 2021, but the game has been a pretty unequivocal critical and commercial disappointment. Maybe not a new low for the franchise, but nothing special. Considering the history of Sledgehammer and the future of Obligationsthere are reasons to think that Sledgehammer may once again become a support studio in the Obligations universe. In this article we tell you everything you need to know about why sledgehammer games may never make another Obligations.
The history of the Sledgehammer games
Sledgehammer originally helped Infinity Ward with Modern Warfare 3 before working on his first indie game, advanced warfare. Sledgehammer then worked and released Second World War; later, the studio helped Modern war (2019) and cold war black ops. Vanguard is the third and final game from the studio. Now ask yourself, what do all of these games have in common? Obligations world?
The answer? There are some of the most notable games. Yes, advanced warfare was generally well-liked at launch, but in the years since, the era of the advanced movement of Obligations games is not looked back upon fondly by the community. After, first World War it had an extremely rocky launch, and although Sledgehammer did a lot of work after release, the game never really took off. Also, it lacked the personality of the pre-World War II era. Obligations games for many fans, such as Vanguard.
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This is not to say that Sledgehammer is a bad study. In fact, Sledgehammer is known for being more in tune with the community and more willing to update their games according to what the community really wants from Treyarch and Infinity Ward. However, the games that the studio creates on its own aren’t usually a big hit on the market. Obligations world.
The story of Sledgehammer also exists in the context of other Obligations games. For example, both Modern war (2019) and cold war black opsboth more successful and acclaimed than Vanguard, both also struggled tremendously with content issues, bugs, and technical issues. This is, of course, not to mention the persistent problems in these areas. war zone continues to experiment even today.
Suffice it to say that Raven, Infinity Ward and Treyarch could make extensive use of a large dedicated support studio now more than ever, especially as Obligations games continue to get bigger, more ambitious and require more resources to develop.
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Microsoft, Activision-Blizzard and the future of Call of Duty
In the future, Microsoft will soon have direct control of the Obligations franchise. However, Microsoft is not focused on maximizing the revenue of Obligations, no, the company has higher aspirations. Microsoft wants to sell Xboxes, yes, but more importantly, it wants to sell Game Pass subscriptions. These ensure a massive steady stream of revenue directly to Microsoft each week, and Game Pass continues to work on more and more devices.
Consequently, Microsoft doesn’t care as much about releasing a game every year and filling game stores with microtransactions to maximize profits. It’s not that the company doesn’t like money, far from it, they want more from you, over time, than Activision. Microsoft just wants Game Pass to become, essentially, the main way to enjoy Obligations.
At the current price, Game Pass will already be the cheapest way to play Obligationsso what Microsoft should do is create Obligations the best it can be. And it’s widely accepted that fewer games with studios given more time and resources to make games is the best way forward in terms of making the best Obligations possible games. For Microsoft, it’s a much easier proposition than for Activision, which has always been concerned merely with sales and profits for its own sake.
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so yes Obligations games don’t come out every year, Sledgehammer Games becomes redundant in a way. The studio was forced to develop its own games because Obligations development simply couldn’t be done in two years, so if Activision wanted games to come out every year, they had to bring in a third major development studio so the three could alternate on a three-year schedule. If Microsoft has Obligations drop the annual release schedule, then Sledgehammer could go back to being a support studio.
It could help Infinity Ward and Treyarch develop each of their games and make sure each game releases with enough content and a reasonable amount of bugs and glitches, and Sledgehammer could take the lead on the live service aspect of Obligations games as the company is well known for being in touch with the community.