The competitive Fortnite scene has changed a lot in recent years, and the COVID-19 pandemic has had a huge influence on the way events are organized and run. The same statement can be made for Jaden ‘Wolfiez’ Ashman, a professional player signed to Excel and Red Bull UK, famous for his second place finish in Duos at the inaugural 2019 Fortnite World Cup at just 15 years of age, making him in the youngest. esports player to earn over $1,000,000 professionally. With LAN tournaments starting to return (and hopefully a World Cup on the horizon), we spoke to Wolfiez about the current state of the competitive Fortnite scene, and it’s safe to say he could be happier about it all.
When asked how he feels about Fortnite and the direction of the game right now, ahead of the start time of the Fortnite Chapter 3 Season 2 live event, Wolfiez was clear with his feelings on the state of Battle Royale from Epic Games. , at least the competitive side of it, anyway.
” I feel like [the casual side and the competitive side] they should have been separated” from each other. “The way he’s going right now, [Epic Games has] It completely changed the whole game: the weapons, the layout, the map, everything has changed and it’s a lot to get used to.”
Delving deeper into this statement, Wolfiez explains that new game mechanics and ongoing content updates have created an environment where competitive Fortnite is much more about “knowledge of the game” than raw mechanical skill. He claims it’s easier to kill people in Fortnite, but this has actually had a negative effect on the scene as a whole.
Calling out SMGs specifically, Wolfiez acknowledges they’re so overpowered right now that they “completely kill the skill aspect” of competitive Fortnite: “building is less important because your weapons go through walls now” and “anyone can kill anyone.” in a given situation,” no matter how mechanically good you are at playing the game.
GO GUYS 2ND PLACE WARRIOR ($95000) pic.twitter.com/yP0fxR9jyQ
– XL wolfiez (@Wolfiez) May 24, 2020
It’s certainly an interesting conversation and debate that we will no doubt be having for quite some time as Fortnite continues to introduce new weapons and mechanics in future updates. Perhaps Wolfiez is right, though.
Team restrictions are not uncommon in games with ranked modes and a competitive scene; there’s also always a handful of “gentlemen’s agreements” when it comes to particularly broken game mechanics. So maybe a restricted loot pool is what Fortnite needs to keep its competitive scene strong. Although, it could be argued that the need to adapt to new mechanics, items, and strategies helps keep the competitive scene fresh. It’s hard to say, but it’s an interesting argument, and we know whose side Wolfiez is on.
However, all of this only applies to the main Fortnite Battle Royale experience. If you’re wondering how Wolfiez feels about Fortnite No Build, which was recently introduced as a permanent mode, we’ve got you covered.
In Fortnite No Build, Wofliez feels that “it’s not really Fortnite anymore… it’s more of a different game.” However, he expresses that “there can definitely be a more competitive element.” Will we ever see Fortnite No Build introduced and represented in the competitive scene more extensively? We can’t tell, but it doesn’t sound like Wolfiez is a fan.
The future of the competitive Fortnite scene is bright and in good hands, and as one of the biggest esports games out there, there is more than enough fan support. But it’s clear that not everyone is happy with where they are now. Hopefully, as more LAN tournaments take place and (hopefully) another Fortnite World Cup takes place, that will change. Whatever happens, we’re sure Wolfiez will be there at the top of his game.