call of duty: war zone has had its fair share of ups and downs since its release in 2020. For all its problems, Activision and its many Call of Duty developers have gone out of their way to listen to player feedback to ensure war zone It’s the best game it can be. There is still a long way to go, but the recent Season 3 Reloaded update was one of the, if not the — the most notable examples of Activision’s efforts, as it brings a host of quality of life improvements and features. It’s easily the best update the game has received in a long time. But it’s not just us, even the best. war zone streamers like MuTeX have praised the developer Raven Software and other support teams for the tremendous work on the latest update.
With that in mind, we have a list of the best features implemented along with war zone Season 3 Reloaded, from simple gameplay tweaks to new additions and other highly requested features that make the overall experience that much better.
Easier recovery (less viewer time)
One of the most frustrating aspects of war zone — especially for newcomers — is the downtime that inevitably occurs after being removed. In Rebirth Island, this isn’t a big deal since you can respawn after being killed, but in Caldera, it’s common to sit around doing nothing, waiting to be revived. This can cause players to drop out of the match or at the very least mess up the pacing of the experience. Fortunately, the war zone The Season 3 Reloaded update has implemented numerous means to alleviate this frustration.
Now it only costs $3,000 to revive an eliminated teammate instead of $4,000. Additionally, players have a chance to find a Gulag Entry Token, which grants them an additional entry to the Gulag, even after they’ve been there once. A redeployment draw token, which allows you to respawn immediately, grants more access to lootable auto-revive kits, and brings less of a financial penalty after dying, specifically allowing you to keep half of your cash instead of just a fifth part. All of these things allow you to get back into the action much faster, while also encouraging you to make strategic decisions on the battlefield.
Part of the reason to prioritize getting a custom Loadout ASAP is to get your hands on it. Perks, which give you an edge on Caldera or Rebirth Island. Those who don’t have their Loadouts are often unable to compete against players who do, due in part to a lack of perks. All players now have a chance to find buffs in chests on Rebirth Island, giving players who just respawned a chance to survive.
These are perks like the Serpentine, Tune-Up, Tracker, Hardline, Kill Chain, and EOD, all of which are nice to have. This also encourages players to loot more, which in turn helps the team overall. Overall, it’s a balanced inclusion that might not seem like a substantial change, but it still adds to the overall fun factor.
Total health increased to 300 on Rebirth Island
Another major hurdle that newcomers must overcome in war zone it’s the fact that his time to kill (TTK) is so fast. In a Battle Royale game, it can be very frustrating to spend 15-20 minutes surviving, only to be wiped out literally in half a second, with little to no time to react. Weather war zones TTK is still much faster than the likes of Fortnite Y apex legendsActivision has given all players 50 bonus life on Rebirth Island, permanently, allowing everyone a little more time to react.
This is still not a major change, but another step in the right direction. It rewards consistency and accuracy, forcing players to take as many shots as possible to win a particular shootout. Previously, if you started shooting an opponent from behind, you’d probably win the shootout, but now, the extra 50 HP allows players to swing and zigzag for cover, forcing an attacker to be much more accurate now that their opponent has more room for manoeuvre.
Many matches end prematurely due to getting caught in the throttle, which can spoil the fun. That’s why the new underground transit system is such a welcome addition, giving players the opportunity to fast travel to safety in Caldera. This isn’t a foolproof method of escaping the gas, but if you play your cards right, you can use the underground system to get to safety.
This particular system is much more intuitive than the metro and the Red Gates of Verdansk, giving you multiple destinations to choose from and even featuring a mechanic that notifies you if an enemy player is near your next stop. All of this makes it much easier to move around the map, once again keeping the fast pace intact.
Finally, we wanted to praise the new and improved HUD, which features a large number of changes. For starters, it now displays the total strength of your entire squad, eliminating the need to do quick calculations as bullets fly past (or into) your head. Additionally, each squad member’s tag counter appears on the HUD, along with icons for gas masks, kill streaks, auto-revive, access cards, Gulag entry tokens, and redeploy entry tokens.
All of these little inclusions remove the need to communicate verbally, which will hopefully allow squads to survive longer. This is especially useful as many players don’t have microphones or the ability to communicate.