5 Classic Activision Games Hidden In Call Of Duty Black Ops Cold War

5 Classic Activision Games Hidden In Call Of Duty Black Ops Cold War

cold war black ops It was kind of like a return to form for Obligations‘s covert operations series, leaving behind the futuristic sci-fi oriented settings of I, thirdY IV in favor of revisiting the original game’s Cold War espionage themes. Players may meet some familiar faces like Alex Mason, Frank Woods, and Grigori Weaver, mixed in with some new characters and a larger conspiracy to unravel. Like its predecessor, the game took advantage of opportunities in its setting. The original featured cameo appearances from historical figures and a classic rock soundtrack from the era. Cold War followed a similar pattern, incorporating classic rock and even had an appearance by Ronald Reagan. But he also went a few steps further.

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Activision, the official publisher of the Obligations series, was founded in 1979 and Cold War takes place a little later. The developers clearly noted this connection, especially when designing the “Redlight, Greenlight” level. During this level, Bell and Frank Woods stumble upon what appears to be an arcade (actually part of a Spetznatz training course), with Pat Benatar’s “Hit Me With Your Best Shot” playing on the speakers and cabinets. of work of the first Activision titles. and they are playable! Bell can ignore the much higher priority of gaining intelligence on a dangerous terrorist planning to bomb Europe in favor of wasting time on old Atari games while receiving witty comments from Woods.

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5 Fishing Derby (1980)Trimmed Fishing Derby

fishing derby was one of the first games that Activision produced, and seeing these graphics makes it hard to imagine that they would produce something like Obligations. The premise is pretty self-explanatory. Two fishermen compete to catch a certain amount of fish. There are multiple rows of fish, each with different weights, the ultimate goal is to catch 90 pounds.

Players cast their line and try to fish the reel. Sounds pretty simple, right? Except there is a shark swimming back and forth between the two docks that will try to catch and eat any fish caught by the players. The first person to reach 90 pounds of fish wins!


4 Grand Prix (1982)

Prior to F1 series, gamers looking for the Formula 1 racing experience had to settle for Activision’s Big prize. This was a racing game played from a top-down perspective, with the player driving a car in a straight line. The car can move back and forth, but players can also control its speed, being able to speed up and slow down as needed. There were four tracks that looked very similar but had different lengths and different types of obstacles.

However, despite the appearance of a racing game, the player does not actually compete against other racers. Instead, “competitors” are hazards to be avoided, and crashing into other cars slows you down. The real goal is to get the fastest time to complete the track. Big prize it looks pretty raw by today’s standards. Along with the racing games that have appeared since then like need for speed, Mario Kartor even lego runners, the gameplay seems quite boring. But it was a huge success for Atari and was well received by critics at the time.


3 River Raid (1982)

This vaguely air force themed game casts players as a jet pilot going behind unspeakable enemy lines in an unidentified war. The plane flies up along a straight river and can be moved left or right. The objective is to score points by destroying enemy vehicles, but it is much more challenging than it seems.

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The player must keep an eye on their fuel, which can be replenished at fuel stations scattered along the river, but which are also easy to shoot by mistake. The other problem is that the player has to avoid crashing, which can easily happen by flying to the edges of the map or flying into an enemy before they can be eliminated. The glitch causes the jet to explode.


two Pitfall (1982)cropped trap

This old game has become something of a classic, becoming the first in a series of side-scrolling adventures and even inspiring a short-lived animated series. Players control a man known as “Pitfall Harry” who is challenged to navigate a treacherous jungle filled with obstacles in search of treasure.

Each stage involves various obstacles such as logs, snakes, scorpions, crocodile filled ponds, quicksand/tar pits, and holes leading to the underground section that requires you to get out and start over. Probably the most iconic part is the need to get over the pits by jumping at just the right time to grab a vine and swing. The “pitfall” part of the game comes from how easy it is to fall into potholes, many of which are lethal.


one kaboom! (1983)

1978 saw the release of an arcade game called avalanche. The player moved a series of paddles back and forth across a screen, with a pile of rocks on top that began to fall one by one. The goal was to catch rocks on the paddles, which would get harder as the rocks started falling faster, with the player failing if they missed any. The format was simple but challenging, later inspiring a few similarly structured games. These included the airport theme Lost luggagethe egg/chicken theme Chicken Y eggomaniaand of course Activision kabum.

The basic gameplay was similar to avalanche, with the player controlling objects that are used to catch falling projectiles to score points. The big change is that the game is now all about a “crazy bomber” that hurls explosives at the player with increasing speed. Points are earned by using the buckets to catch the bombs, but if one isn’t caught, all the bombs on screen will explode, hence the title. kabum.

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