Minecraft: Java Edition Snapshot 22w19a tests “Chat Preview” feature and more fixes

Minecraft: Java Edition Snapshot 22w19a tests “Chat Preview” feature and more fixes

Minecraft Caves and Cliffs Update Beta ImageSource: Mojang Studies | Twitter

Minecraft: Java Edition, the legacy version of Minecraft that started it all, gets a new snapshot almost every week that gives players a glimpse into the future of Minecraft. A new content update is coming later this year, and Mojang Studios has been tirelessly developing the release ahead of its eventual release. On Thursday, Minecraft: Java Edition Snapshot 22w19a began rolling out to interested players.

Minecraft’s latest snapshot continues to build on The Wild Update, a sizable content-packed update set to release sometime in 2022. This isn’t the most exciting snapshot for most players, aside from a handful of bug fixes. bugs and small changes, but those stuck on the technical or creator side of Minecraft may be intrigued.

The main feature of this release is none other than Chat Preview, a new feature that servers can now test through this snapshot, which allows a preview of the server-modified chat to appear above the chat edit window. chat for players. Mojang Studios’ infamous PC game also enjoys a handful of other command line changes and more.

In case you missed it, Minecraft: Bedrock Edition Beta is out now, along with the news that some features originally scheduled for release with The Wild Update have now been removed, like fireflies.

The full changelog for Minecraft: Instant Java Edition 22w19a includes:


  • Warden and Iron Golems now make sure to spawn on something solid

Technical updates

  • Servers can now enable chat preview, which displays a server-driven preview above the chat edit box.
  • Changes to locate and place commands
  • POI Labels

chat preview

  • Servers can enable chat preview by setting previews-chat=true in server.properties
  • When enabled, a server-driven preview appears above the chat edit box, showing how the message will look when sent
  • Servers can use this to preview messages with styles applied, like emojis or chat colors.
  • Chat Preview sends chat messages to the server as they are typed, even before they are sent
    • The server then returns the styled preview in real time
    • This allows servers to apply dynamic message styles while allowing the chat to be securely signed.
  • A warning screen is displayed on the client when joining a server with Chat Preview, and can be disabled globally in chat settings
  • Dynamic chat style can also be controlled by the server, although this is only signed when chat preview is enabled.
    • Customers can prefer to always show the original signed message by enabling “Show signed chat only” in the chat settings.


  • Aggregate template subcommand to place domain
  • locate command moved to locate structure, locatebiome transferred to locate biome
  • Aggregate locate poi <type: point_of_interest_type>
  • Servers will now also send an additional icon and MOTD pack after a player has logged in
    • This allows servers with enable-status=false to set an icon and MOTD for players who connect successfully
  • place model
    • The place the command can now also drop templates to a given location
    • Syntax:
    • place template <template> [pos] [rotation] [mirror] [integrity] [seed]

      *place template works like using the upload button in the UI for a structure block

    • Parameters:
    • template: The namespace ID of a template (“structure block file”) to load and place
    • rotation: The rotation to apply (if omitted, none it’s used)
    • mirror: The mirroring to apply (if omitted, none it’s used)
    • integrity: The integrity value of the structure between 0 and 1
    • seed: The seed to use for random demotion when integrity is less than 1

Types of points of interest

  • Remote unemployed Y nitwit point_of_interest_types
  • tag added point_of_interest_type/acquirable_job_site for all job sites sought by villagers with no profession
  • tag added point_of_interest_type/village for points of interest that are part of the Village
  • tag added point_of_interest_type/bee_home for all Bees target POIs

fixed bugs

  • Players cannot jump off the edge of blocks when sneaking if they have a block on top.
  • The Sculk sensor continuously receives vibrations when next to a large fed drip sheet
  • Tadpoles hatch within adjacent blocks, causing them to suffocate and die.
  • Frogs often get trapped under lily pads
  • Warden’s sniffing behavior continues after being distracted
  • Warden disappears when he’s away
  • Mineshafts can cross ancient cities
  • Warden does not get angry when he is hit by a fireball.
  • Warden’s “Nearby Closest” sound is not used
  • Warden can stop chasing a target he just roared at
  • Warden does not turn towards the direction the Sonic Boom attack is firing.
  • A guardian summoned from a spawning egg that suddenly loses its AI
  • Warden’s Sonic Boom cannot damage Ender Dragon, it only pushes it back.
  • Warden spawns on blocks that have no collision
  • Warden cannot spawn in a single layer of snow like other mobs
  • Sculk sensors and Wardens detect when a player raises a shield.
  • Warden’s ranged attack is no longer affected by game difficulty.
  • Dying from the warden’s sonic boom does not count as the warden’s death.
  • Warden froze and stopped being hostile towards the player.
  • “Invalid signature for profile public key” when trying to open a single player world
  • The game crashes when loading fragments consisting of puzzle blocks.
  • Warden can be knocked back by explosions while emerging
  • /give @s goat_horn gives an unregistered goat horn
  • java.lang.IllegalArgumentException: Name and ID cannot both be blank
  • When passive mobs take damage from the guardian’s sonic boom, they will not run away in panic.

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