Scary FPS inspired by Resident Evil

Scary FPS inspired by Resident Evil

a few years ago, Resident Evil 7 successfully took on the classic horror franchise in a new direction with his jump to a first-person perspective. RE7 It was very good and it was very scary, and it made me think about what a classic is resident Evil The game would be like in first person. Thankfully, nightmare of decay is here to deliver just that: a retro shooter heavily inspired by Capcom’s original PlayStation hit.

nightmare of decay It came out on Steam last week, developed by independent studio Checkmaty. And let’s not beat around the bush: this game is channeling the first resident Evil as close as you legally can. It essentially answers the question “What if resident Evil Was a scary, survival-focused FPS made in the ’90s? Both resident Evil Y nightmare of decay It features a huge mansion, obtuse puzzles, an unlikely number of keys, zombies and other creepy enemies, nearly identical health meters, and equally identical save systems. In fact, the first zombie you find in Nightmare does the same iconic head turn seen in RE1 and its remake.

The thing is, if you’re going to be inspired by a survival horror game, bringing out one of the most beloved classics of all time is a smart move. And to nightmare of decayIts first-person shooter credit takes on the material, plus its own weird quirks help make it more than just a resident Evil fan tribute.

For one thing: nightmare of decay it’s really scary. Part of this is down to the jump scares and good sound design, like wailing zombies banging on doors before they finally find and attack you. But it also helps that nightmare of decayThe images are a perfect combination of high resolution menus and lo-fi retro textures. There’s something really creepy to me about low resolution textures, chunky models, and pixelated shadows, and nightmare of decay it’s full of those things. Walking around your sprawling, maze-like mansion with a limited ability to run is really stressful.

Also working on nightmare of decayThe favor of is how he uses his first person perspective. While some screenshots might make it look like an FPS, don’t mistake it for an action-packed combat fest. Instead, as in a good resident Evil matchYou spend a lot of time avoiding combat, saving your ammo, and using positioning and movement to stab enemies with a knife. Fortunately, the use of a first-person shooter format also helps overcome a major barrier that many gamers balk at when trying to revisit the classic. RE games: their static cameras and clunky “tank” controls.

While some fans love those old-school conventions, I understand the aversion to those clunky, decades-old controls. Decay it avoids that problem altogether with its more modern first-person setup. But it doesn’t allow you to crouch and jump like a monkey and 360 zombies with no scope. You still have to be careful where you stand and fight. You will have to manage not only ammo, but also be careful to keep your distance from monsters that can kill you in seconds. And not being able to easily see behind you adds a whole new level of tension when walking into a room that might be full of carnivorous demons.

nightmare of decay it’s a bit rough around the edges, with some shaky AI and occasional bugs. But I found that these issues added to the sense of dread I had while playing this rough but creepy FPS. It also lasts only a few hours, like the resident Evil games that inspired him.

But for just five bucks, this is a very good horror game that perfectly captures a lot of what he did. the original resident Evil so scary and good in 1996. And in some ways, it’s also a perfect game for people who prefer more modern video games in 2022.

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