Call of Duty: Vanguard update launches today

Call of Duty: Vanguard update launches today



Call of Duty: Vanguard update launches today

Sledgehammer Games has released an update for Call of Duty: Vanguard.

The update went live today on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X. Among other things, it rebalances low-caliber magazine attachments. Operators are now silent while performing specific moves. Additionally, trophy systems no longer destroy a thrown Skal Crusher.

Here are the complete patch notes from Sledgehammer Games:

operators

  • All operators are now silent as they cover, land, and perform other moves.

ranked game

  • The Season 3 Skills Split and Top 250 Ladder are now available.

weapons

Magazine attachments with a low caliber have had trouble performing on par with their high caliber counterparts. Today’s update increases the firepower of low caliber mags so players can equip these attachments for handling benefits while keeping similar bullets to kill. The damage values ​​are designed to be most effective with headshots and torso shots. Range decreases will favor close-range firefights.

  • STG44 (assault rifle)
    • 7.62 Gorenko 30 round magazines (magazine)
      • Damage increased from 22 to 24 (+9%).
      • Increased effective damage range penalty.
  • Automaton (assault rifle)
    • 5.6mm 25 round magazines (magazine)
      • Damage increased from 18 to 20 (+11%).
      • Increased effective damage range penalty.
      • Increased rate of fire bonus.
  • Itra Burst (assault rifle)
    • Sakura 20 round 6.5mm magazines (magazine)
      • Damage increased from 22 to 25 (+14%).
      • Decreased burst delay buff.
      • Increased effective damage range penalty.
    • .303 British 32 Round Mags (Magazine)
      • Increased rate of fire bonus.
      • Increased burst delay bonus.
      • Increased effective damage range penalty.
  • BAR (Assault Rifle)
    • Klauser 20 8mm Round Magazines (Magazine)
      • Damage increased from 28 to 32 (+14%).
      • Increased effective damage range penalty.
  • AS44 (assault rifle)
    • 7.62 Gorenko 45 Round Magazines (Magazine)
      • Damage increased from 19 to 23 (+21%).
  • NZ-41 (assault rifle)
    • Klauser 30 8mm Round Magazines (Magazine)
      • Damage increased from 28 to 32 (+14%).
    • 6.5mm Sakura 45 round magazines (magazine)
      • Damage increased from 28 to 31 (+11%).
      • Increased effective damage range penalty.
  • Volkssturmgewehr (Assault Rifle)
    • 7.62 Gorenko 30 round magazines (magazine)
      • Damage increased from 21 to 24 (+14%).
    • 7.62 Gorenko 20 Round Fast Mags (Magazine)
      • Damage increased from 21 to 24 (+14%).
  • Nikita AVT (Assault Rifle)
    • 6.5 Sakura 50 Round Drums (Magazine)
      • Damage increased from 19 to 22 (+16%).
      • Increased effective damage range penalty.
  • KG M40 (assault rifle)
    • 6.5mm Sakura 35 round magazines (magazine)
      • Damage increased from 22 to 24 (+9%).
  • MP-40 (Submachine Gun)
    • 7.62 Gorenko 32 Round Magazines (Magazine)
      • Damage increased from 23 to 31 (+35%).
      • Increased effective damage range penalty.
      • Fire rate bonus decreased.
  • Sten (Submachine Gun)
    • 7.62 Gorenko 32 Round Magazines (Magazine)
      • Damage increased from 23 to 30 (+30%).
  • M1928 (Submachine gun)
    • 50 9mm round drums (magazine)
      • Damage increased from 20 to 24 (+20%).
      • Increased effective damage range penalty.
  • Owen Gun (Submachine Gun)
    • 7.62 Gorenko 33 Round Magazines (Magazine)
      • Damage increased from 25 to 32 (+28%).
      • Increased effective damage range penalty.
      • Fire rate bonus decreased.
    • 7.62 Gorenko 72 Round Drums (Magazine)
      • Damage increased from 25 to 32 (+28%).
      • Increased effective damage range penalty.
      • Fire rate bonus decreased.
  • PPSh-41 (Submachine Gun)
    • Nambu 71 8mm Round Magazines (Magazine)
      • Damage increased from 21 to 27 (+29%).
      • Increased effective damage range penalty.
  • Welgun (Submachine Gun)
    • 7.62 Gorenko 48 Round Magazines (Magazine)
      • Damage increased from 24 to 31 (+29%).
      • Increased effective damage range penalty.
  • Revolving Einhorn (shotgun)
    • Birdshot 5 Round Cylinder (Magazine)
      • Decreased effective damage range penalty.
  • double barrel (shotgun)
    • 16 Gauge (Magazine)
      • Decreased effective damage range penalty.
  • MG42 (light machine gun)
    • 6.5 Sakura 125 round drums (magazine)
      • Damage increased from 17 to 19 (+12%).
      • Increased effective damage range penalty.
  • Type 11 (light machine gun)
    • 5.6mm 45 round magazines (magazine)
      • Damage increased from 19 to 23 (+21%).
      • Increased effective damage range penalty.
  • Bren (light machine gun)
    • 6.5 Sakura 30 round magazines (magazine)
      • Damage increased from 25 to 32 (+28%).
      • Increased effective damage range penalty.
  • Whitley (light machine gun)
    • .303 British 45 Round Mags (Magazine)
      • Damage increased from 28 to 31 (+11%).
      • Increased effective damage range penalty.
      • Fire rate bonus decreased.
  • G-43 (marksman rifle)
    • Sakura 20 round 6.5mm magazines (magazine)
      • Damage increased from 25 to 31 (+24%).
      • Increased effective damage range penalty.
  • M1916 (marksman rifle)
    • Sakura 20 round 6.5mm magazines (magazine)
      • Damage increased from 38 to 40 (+5%).
      • Increased effective damage range penalty.
      • Fire rate bonus decreased.

field updates

  • trophy system
    • Trophy Systems will no longer destroy a thrown Skal Crusher.

Packages and Cosmetics

  • Fixed Lost Blood Blueprint bullet hit decal for the Gorenko Anti-Tank Rifle.
  • Fixed an issue where camos were not displaying on the Junkyard jet blueprint for Sledgehammer.



Tags: Activision, Call of Duty: Vanguard, multiplayer games, patch notes, Sledgehammer games

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