GeForce RTX 3060 vs. Radeon RX 6600 XT

GeForce RTX 3060 vs. Radeon RX 6600 XT

Today we’re comparing the Radeon RX 6600 XT and GeForce RTX 3060 head-to-head to see how these two GPUs stack up against the latest drivers across a wide range of games. Although the Radeon has an MSRP of $380, while the RTX 3060 retails for $330, they are actually competing products, both selling for around $400 in major online stores.

That’s a big drop for the RTX 3060, which was closer to $500 a few weeks ago, while the 6600 XT was around $440. Meanwhile, it looks like the 6600 XT’s supply is running low and that’s probably due to the imminent launch of the 6650 XT.

For testing, we used our Ryzen 9 5950X test system with 32GB of dual-rank, dual-channel DDR4-3200 CL14 memory. Both GPUs were tested at AMD and Nvidia default clock specs at 1080p and 1440p across 50 games with resizable bar enabled. The driver versions used were Radeon Adrenalin 22.4.2 and GeForce Game Ready Driver 512.59, as these were the latest drivers available when we started testing a week ago.

We’re not going to go through the data for all 50 games individually, as that would take all day, but instead we’re going to take a close look at the results of about a dozen of them and then see how these two GPUs compare head-to-head across all the games tested. in a single graph.

Points of reference

Starting with Dying Light 2, this recently released game uses a proprietary 3D game engine developed by Techland known as Chrome Engine 6, and is the only game in our test suite to use it.

Dying Light 2 works well with Radeon GPUs and here the 6600 XT is 11% faster at 1080p and 8% faster at 1440p. Perhaps most impressively, both GPUs generated over 60fps at 1080p on the highest quality settings, with the exception of ray tracing, which is not enabled by default.

Warhammer III is another new game and this one uses Warscape Engine 3 which is used exclusively by the Total War series. Here, GeForce GPUs currently enjoy a small performance advantage.

In this matchup, the RTX 3060 was 9% faster at 1080p and 14% faster at 1440p, which is a significant margin, though the 1% minimums are basically identical.

Next up we have Call of Duty Warzone, where the 6600 XT was slightly faster than the RTX 3060, delivering 21% more frames at 1080p and 16% more at 1440p. A big win for the Radeon GPU, though keep in mind that it would also cost 15% more based on the original MSRP.

Forza Horizon 5 is a well-optimized title that runs well on both hardware platforms. We’re using the extreme preset, so it’s about as demanding as the game, but we’re still seeing an average of 61fps from both GPUs at 1440p. The performance was very similar with no clear winner.

God of War is another well-optimized title, and while it runs well on the 6600 XT, it runs much better on the RTX 3060, especially at 1440p. We double checked these results and it appears that the RTX 3060 is 15% faster at 1080p and 33% faster at 1440p. A big win for Nvidia in this game.

Far Cry 6 uses the Dunia 2 engine and it runs very well on AMD hardware, helped greatly by the fact that AMD was involved in sponsorship of the game’s development. As a result, the 6600 XT enjoys a solid 13% performance advantage at 1080p and was able to maintain a double-digit gain at 1440p, where it was 10% faster.

Radeon GPUs generally perform well on the F1 series, but F1 2021 enables ray tracing by default at the highest presets and so we tested with the feature enabled. This gives the RTX 3060 a performance advantage, giving it a 6% performance advantage at 1080p and a 10% performance advantage at 1440p. Disabling ray tracing favors the 6600 XT, but we think we might as well try using the default settings as that’s how we normally do it, and we’re still seeing around 60fps at 1440p.

Next up we have Metro Exodus Enhanced and this version of the game requires ray tracing accelerated hardware so ray tracing effects are enabled by default and for testing these mid range GPUs we have gone with the ‘normal’ setting .

While the 6600 XT was able to deliver highly playable performance at 1080p, the RTX 3060 was 29% faster and that meant we were seeing similar 1440p frame rates from the GeForce GPU compared to what the 6600 XT could do at 1080p. .

Rainbow Six Extraction performance was comparable with both GPUs delivering over 130fps at 1080p. The RTX 3060 advanced by a 7% margin at 1440p, but overall performance was very similar.

Performance was also similar when testing with Apex Legends. In short, the 6600 XT was a bit faster at 1080p and then a bit slower at 1440p. However, both GPUs proved to be quite powerful for this title, offering over 100fps at 1440p at the highest quality settings in the game.

Another competitive title that provided competitive results is Fortnite. While most Fortnite players won’t be running the Epic preset, we’re interested in testing GPU performance and not CPU performance, which is where things quickly head with competitive settings.

Assuming you don’t run into CPU-limited conditions, Radeon and GeForce GPUs scale very similarly with quality presets, so running competitive settings on both the 6600 XT and RTX 3060 will deliver a similar level of performance. .

The last set of results we’ll look at is for Cyberpunk 2077 and here the 6600 XT was 9% faster using high quality settings at 1080p. Both GPUs are better suited to 1080p gaming on this title, as the slightly reduced quality settings saw just 44fps on average at 1440p.

Performance Summary

Based on the games we just looked at, the RTX 3060 and 6600 XT seem to be very close in terms of performance. There were a few titles that heavily favored one over the other, but for the most part the performance was close.

However, we spent a week testing 50 games, so let’s take a look…

Starting with the 1080p data, we see that the 6600 XT was 3% faster on average, which means they are basically identical across a wide range of games, as we consider anything within 5% to be a tie . That means that for 20 of the 50 games tested, performance was close enough to “identical” with margins of 4% or less.

There were only a handful of outliers where the spreads extended to 10% or more in either direction. The big losses for AMD were seen in Resident Evil Village and Metro Exodus Enhanced Edition, unsurprisingly two of the games that used ray tracing. Vermintide 2, God of War and PUBG were also bad titles for AMD.

Titles the 6600 XT performed exceptionally well on included Assassin’s Creed Valhalla, World War Z, Borderlands 3, Warzone, Call of Duty Vanguard, and Death Stranding.

Increasing the resolution to 1440p reversed the results in Nvidia’s favour, as the 6600 XT was now 2% slower overall, but again that margin is negligible. This time there were 23 games where the margin was 5% or less, with only three outliers with some games in either direction exceeding 20%.

Pick a winner: Go RTX

Depending on the resolution and the game, one GPU can be faster than the other. There were cases where the margins grew to almost 30%, which is pretty significant, so you might want to pay attention to how these Radeon and GeForce GPUs compare in the games you care about the most.

Looking at our sample of 50 games – and that’s a substantial number of games to test – it’s fair to conclude that in most cases there will be less than a 10% difference between these two GPUs.

That being said, once you take in the whole picture, it’s hard not to argue that the GeForce RTX 3060 is the best buy and even worth paying a premium for. That’s because when you start looking at what each product offers beyond rasterization performance, there’s not much to talk about when it comes to the 6600 XT.

The RTX 3060 packs a 50% larger frame buffer at 12GB instead of 8GB, so it should handle future HD texture packs much better, meaning future AAA titles could look better without affecting performance. frame rate performance. In our opinion, that is a nice advantage that should not be overlooked.

The RTX 3060 also includes a full x16 PCIe 4.0 connection, while the 6600 XT drops to just 8 lanes, and this can cause serious performance issues when the memory buffer is exceeded. That’s another reason why the RTX 3060’s memory subsystem is far superior.

On top of that, you get DLSS, which is widely supported by many newer AAA titles and works very well at 1440p and higher, and those are the resolutions where the RTX 3060 could improve performance.

AMD offers some enhancement techniques for 6600 XT owners and more plans are in the works to avoid the DLSS threat, but for now DLSS is the best option. Then there’s ray tracing, which is another strong point of the RTX 3060. As we’ve seen in titles using this rendering technique, the GeForce GPU had a clear performance advantage thanks to its more mature implementation.

Bottom line: The RTX 3060 offers similar rasterization performance, superior ray tracing, DLSS support, a larger VRAM buffer, and a full PCIe 4.0 x16 connection, making it a better product, and if available at the same price, the obvious choice. .

Whether AMD can tempt us with the Radeon RX 6650 XT remains to be seen, but we can’t wait to review it very soon.

Shopping Shortcuts:
  • Nvidia GeForce RTX 3060 in Amazon
  • AMD Radeon RX 6600 XT in Amazon
  • Nvidia GeForce RTX 3060 Ti in Amazon
  • AMD Radeon RX 6700 XT in Amazon
  • Nvidia GeForce RTX 3070 in Amazon
  • Nvidia GeForce RTX 3080 in Amazon
  • AMD Ryzen 9 5950X in Amazon

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