After a long absence, this is how the game has changed

After a long absence, this is how the game has changed

From the time I was 12 until I left for college, my gaming life was dominated by the Nintendo GameCube. At first, I played more kid-friendly titles like super mario sun before looking for titles of the Star Wars franchise, including Jedi Knight II: Jedi Outcast and both Rogue Squad II & thirdas well as other pop culture tie-ins like Spider-Man 2: The Game Y The Simpsons Hit & Run. Then, after I turned 17, I was allowed access to the more mature titles for the console, like GUN and my beloved resident Evil Serie.

So many things in my life, from conversations with friends at the cafeteria table in high school to my devotion to watching the G4 cable network dedicated to video games and video game culture, reinforced their place as the leading media outlet of the moment. . But that started to fade when I started college, as video games became more of a social activity. The act of touching something was only replaced by aura parties in my freshman class and eventual title competitions like big money hunter, Super Smash BrosY The Beatles: rock band with close friends in my bedroom or in communal social areas.

However, I didn’t give up gaming completely. My cousin would bring his Xbox on our annual family trips to the beach, allowing me to play titles that captured the zeitgeist, like the 2013 reboot of tomb Raider, Saints Row: The Third, Assassin’s Creed IV: Black Flagand the first two installments of the batman arkham Serie: arkham asylum Y arkham city. I might have seen some friends play Skyrim here and there, and I loved playing competitive fighting games like Mortal Kombat, NBA 2KY injustice 2 with friends in my quarantine bubble during the COVID-induced lockdowns.

The last starfighter
‘The Last Starfighter’ (1984)

But this past Thanksgiving, that same cousin gave me his old Xbox One X, allowing me to immerse myself in serious gaming for the first time in years. The first titles I looked for were the remakes of resident evil 2 Y Resident Evil 3 I couldn’t wait to play. And soon, other titles joined the list. according to me Star Wars fandom, I got the acclaim Jedi Fallen Order as well as the most divisive Battlefront II. I’ve completed two series of trilogies based on franchises and characters that I love. I won batman: arkham knightas well as the two most recent tomb Raider games, The Rise of the Tomb Raider Y Shadow of the Tomb Raider.

Going back to traditional single player video games after what seems like such a hiatus has given me an idea. The industry had changed drastically, as had the gaming experience itself. Gone are the occasional glitches that could derail the gaming experience, to be replaced by stunning graphics and immersive gameplay. Much had remained the same, but as with everything, change is inevitable. Here are some of the highlights of what I noticed as I dove deep into gaming for the first time in a decade.

Graphics tend to be a bigger selling point

It used to be that in the old days, you could forgive goofs or glitches if the gaming experience was good enough. Now, however, it’s all about providing as realistic an experience as possible. Every game I’ve played in the last 6 months has had amazing graphics, and it’s hard to single out a weak one in the bunch. Failures are rare. The settings in some of these games are lit and framed in a way that almost seems cinematic. Amazing graphics is perhaps the most obvious benefit given how much time has passed and technology has improved, but I was still blown away by how spectacular they turned out to be.

Remastered editions bring older titles to life

For the first time in my life, I played updated remakes of some of my favorite games. In addition to the above resident Evil remakes, a remastered edition of Ghostbusters: The Video Game It turned out to be another fun and valuable gift. In all cases, the differences were drastic: fully rendered characters that look almost human instead of the high-poly characters of the original. resident Evil and the cartoonish look of the Ghostbusters.

There were other cosmetic differences. For example, the older resident Evil the games had a fixed camera system that restricted the player’s perspective, only to be updated with the over-the-shoulder third-person look that has become the standard. It is true that in some cases, the weight of expectations can influence: the original Resident Evil 3 It’s still one of my favorite games of all time. Its new version, as graphically stunning, fun, and scary as it can be, only took a fraction of the time to beat, and I wish there was just more gameplay in there. Despite that, my experiences show that remakes help reinvigorate some of gaming’s most iconic franchises.

Open world games are the norm

The concept of “open world” video games was just getting off the ground in the sixth generation of home game consoles, including the GameCube, thanks to better digital capabilities and the success of the open world. Grand Theft Auto Serie. But, with technology advancing much further, the capabilities to create immersive worlds that the player can explore have become much better and even more crucial to the gaming experience.

It used to be that in older tomb Raider games, you could replay individual levels, but there wasn’t much to explore your surroundings for anyone but the most complete and uncompromising. Now, as Lara Croft, you can hunt animals, find and complete other challenge tombs, complete side quests, or simply venture out and explore the beautiful surroundings of settings as varied as the tundra of Siberia and the Mayan and Inca-inspired jungle settlements of the South. America. Keeping a player engaged even after completing the main story was something that was rarer on previous generations of consoles; now, it practically feels like a necessity.

Microtransactions are a thing now

when i was playing spider man 2 for the GameCube, I had to manually track how close I was to completing various challenges. Now my Xbox will alert me to completed challenges that I didn’t even know I was participating in. It helps the player feel like they’re doing more, accomplishing more, and certainly adds to the overall gaming experience.

Also, games now actively want you to “unlock” as much as possible in order to have more items to customize characters or to get new characters and settings. You can always earn points that you can spend to unlock these things by playing. But of course, there’s always the option of using real, real money in microtransactions for “loot” in order to skip the process altogether and get straight to the good stuff. Doesn’t seem to be a big deal for the titles I played like Star Wars: Battlefront II either injustice 2 as much as when they were first released, but it shows. For example, when I want to live out a childhood dream of playing as Michael Keaton or Christian Bale’s Batman, or being able to drive around in their respective Batmobiles in arkham knightI need to shell out some changes to Microsoft.

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Video games never really left my life, but I felt like for the last decade or so, I had hit the pause button on them. Having this new chapter in my relationship with them has been refreshing as well as educational. I’ve always kept an eye on developments in the industry and individual innovative games, so I feel like I understand more about why some of the titles I’ve played were so successful, as well as some of the criticism that was thrown around. them. I’m excited to learn even more, play even more, and the prospect of stumbling upon something new or unexpected.

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