Milla Jovovich’s Resident Evil movies mostly went her own way, and here’s why they ignored Capcom’s video game source material.
While it seemed like the obvious route, here’s why the original resident Evil The movie didn’t actually adapt any of the video games. From the resident Evil games debuted in 1996, the franchise has spun off in almost every medium. The first film arrived in 2002 and spawned five direct sequels with a reboot debuting in 2021. Resident Evil: Welcome to Raccoon City. The property has also received three animated movies, a Netflix animated series, and an upcoming live-action movie. resident Evil show starring Lance Reddick as Wesker.
every part of the resident Evil The universe feels like its own unique beast, with the Milla Jovovich movies having little ties to the games outside of a few characters and creatures. Welcome to Raccoon City tried to appease game fans left cold by past movies by adapting the first and second games together. Unfortunately, this resulted in a cluttered narrative with too many characters and subplots; The reboot’s modest budget also resulted in lackluster CGI.
Famously, the late great George A. Romero came close to directing the original resident Evil movie. The rights to the first game were purchased by a company called Constantin Film, which felt a resident Evil The film adaptation should be relatively simple to put together. However, according to a Fangoria Article #211 titled “Resident Evil: Girls, Guns and Ghouls” (via Resident Evil Wiki) Company director Robert Kulzer felt that the release of the second game in 1998 would make a direct adaptation of the look of the original title.”..really old fashioned and boringAfter developing scripts with screenwriter Alan McElroy and Romero, Constantin almost gave up the option to produce. resident Evil they expire before they hooked up with director Paul WS Anderson.
Having previously directed Mortal Kombayou event horizonAnderson seemed like the natural choice. He too had become a huge fan of the games and tried to get the rights before learning that Constantin had already acquired them. Anderson later developed a screenplay titled living Deadwhich he describes as “…very much a Resident Evil rip-off“with the aim of making it an original project or modifying it to be a resident Evil movie (which will not be connected to the show) if Romero’s version didn’t happen.
After Romero’s departure resident EvilAnderson signed on for the film and living Dead – which again borrowed elements from the games without being a direct adaptation – was reworked. When the film went into production, the first three games and the Dreamcast sequel Code: Veronica it had already been released, so it’s strange that Constantin felt it would be”boredto adapt the original or any of the others. However, considering how successful the film series was with mainstream audiences, perhaps Kulzer was right.
Next: Netflix’s Resident Evil Is Making The Same Mistake As Milla Jovovich Movies
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