Minecraft: Bedrock Edition Beta 1.19.0.30 includes new Spectator Mode changes and more

Minecraft: Bedrock Edition Beta 1.19.0.30 includes new Spectator Mode changes and more

A big facet of how Minecraft has achieved the level of success that it has is how Mojang Studios engages the community in the ongoing development of new features and changes. The company does this by letting interested gamers try out preview builds through beta builds, snapshots, and the new Minecraft preview program. On Wednesday, Mojang Studios released the latest in a long line of Minecraft betas: Bedrock Edition.

Minecraft: Bedrock Edition Beta 1.19.0.30 (.31 for Minecraft Preview) once again rests comfortably under the umbrella of The Wild Update and includes dozens of changes and fixes for the next content update. Players can expect updates to relievers, guardians, mangroves, sculks, and more with this Minecraft release.

Mojang Studios is also continuing to develop the experimental Spectator Mode, for which the studio is yet to collect direct feedback from the community. There are plenty of new changes to explore since the latest Minecraft: Bedrock Edition beta, further cementing Minecraft as a quintessential Xbox game to have in your collection.

In case you missed it, Mojang Studios intends to retire the Minecraft: Bedrock Edition beta on Windows devices and replace it with the new Minecraft Preview by the end of the month. If you haven’t made the jump to Minecraft Preview on PC yet, now is a great time to do so. Minecraft Preview is provided free of charge to all owners of Minecraft: Bedrock Edition on PC, and is also included in PC Game Pass.

The full changelog for Minecraft: Bedrock Edition Beta 1.19.0.30 / Minecraft Preview 1.19.0.31 includes:

minecraft-beta

  • Minecraft Beta on Windows will be retired soon!
  • To continue testing new preview features, you will need to install the preview version of Minecraft

Features and bug fixes

Spectator Mode (Experimental)

  • Just as a reminder, we won’t be accepting bug reports related to Spectator Mode until we let you know, as the feature is likely to change a lot during development.
  • Here are some of the fixes and changes we’ve made in this update:
    • Added custom input mapping for spectator mode.
    • Spectators are now unable to attack.
    • Spectators can’t build now
    • Spectators are now unable to drop items.
    • Spectators are now unable to use items.
    • Spectators are now unable to open inventory
    • Spectators are now unable to interact with the world through the entrance.
    • Spectators are now unable to interact with chests or other container UI
    • Spectators no longer fly slowly when entering Spectator mode from the ground
    • Players input noclip and flying when enabling Spectator Mode
    • Players stop riding, using items, sleeping, and gliding when entering Spectator Mode.
    • Double jump no longer breaks spectator mode.

Accessibility

  • The Send Feedback button is now described as a Text-To-Speech link
  • The “Controller Connection Lost” popup will now also display on the main menu screen

Relieve

  • Allay no longer stops moving when trying to reach an object that is too far away while tethered.

Ancient cities

  • Ancient cities are no longer flooded with water or washed away as often.
  • The dark in water effect no longer creates colored jump lines around light sources.
  • Dark effect fade is no longer abrupt
  • Breaking an activated Sculk Shrieker no longer prevents Warden from spawning
  • Structure Void block no longer spawns in Ancient City with Sculk Vein spawning around it
  • The trap mechanism variant under the main central structure in Ancient City now works correctly
  • Sculk Shriekers may be waterlogged again

Guardian

  • Warden now emits darkness every 6 seconds
  • Avoid Warden generating rage and aim for experience orbs
  • Stop Warden from attacking non-mob actors like Trident
  • Warden can now detect vibrations emitted by a screeching Sculk Shrieker
  • Warden now prefers to investigate the position of the closest mobs after sniffing
  • Warden now doesn’t play rage listener sounds when raging through an attack
  • Warden’s heartbeat now reflects rage towards the Warden’s target or the highest recorded rage
  • Fixed small jump bug after Warden emerged from the ground
  • The sonic blast particle has been updated to a new texture.

noise sensor

  • Sculk sensors correctly detect when turtle eggs and slab blocks are placed on their respective existing blocks.
  • Sculk sensors now trigger repeatedly when an entity is on top of them.
  • A projectile hitting wool or wool rug no longer produces vibrations.
  • A player looking at a tamed animal no longer produces vibrations.
  • A crouched player with a shield in the left hand slot no longer produces vibrations.
  • The Sculk Sensor correctly detects when a block of soil, coarse soil or rooted soil is tilled with a hoe
  • Sculk sensors can now detect ship movement
  • Sculk sensors can now detect a ship on top of a plume of splashing bubbles.
  • The Sculk Sensor correctly detects when a block of dirt, coarse dirt, or deep-rooted dirt becomes a block of mud when you interact with it while holding a water bottle.
  • Sculk sensors can be flooded once again
  • Sculk Sensors bottom face can now support other blocks
  • A Sculk Sensor can no longer detect a player sneaking into another Sculk Sensor

Mangrove

  • Mangrove propagules now grow into trees at the same speed as in the Java edition
  • Bees can now pollinate mangrove propagules
  • Mangrove Planks can now be crafted from peeled mangrove logs.
  • Mangrove blocks are now classified alongside other types of Overworld wood
  • Mangrove roots are no longer found in the “Forest” section of the creative inventory.
  • Mangrove Wood map colors now match the Java edition
  • Mangrove Log and Stripped Mangrove Log map colors now match the Java edition
  • Mangrove roots are now flammable

mud block

  • Gravity blocks now break when falling on mud blocks.
  • Turning dirt into mud now makes a splash sound
  • The mud block is now placed next to the dirt in the creative inventory.
  • Mud brick slabs now play sounds when two slabs are stacked into a full block

Frog

  • Frogs now provide the same experience points as other animals such as cows and goats.
  • Frogspawn is no longer affected by random tick speed (Vanilla Parity)
  • Tadpole pain sounds have been increased in volume, and tadpoles now have a growing sound.

how to play

  • When in the Nether, Endermen, Piglins, Skeletons, and Wither Skeletons now spawn in a wider range of light levels (from light level 0 to 11)
  • Torches can no longer be placed on bells.
  • Added wild upgrade achievements; “It Spreads”, “Birthday Song”, “With Our Powers Combined!” and “Sneak 100”

Graphic

  • Fixed bug where leads would render on top of Glass
  • Reversed mirrored mob parts on the Wolf model based on the current art direction

Articles

  • A ship with a chest now drops a single item when destroyed instead of two items (ship and chest)
  • Mangrove roots can no longer be used as fuel in ovens
  • When broken, each Minecart variant (Chest/Hopper/TNT) drops as a single item, instead of splitting into two items (like Chest and Minecart)

pathfinding

  • Mobs no longer get stuck in open hatches.

Stability and performance

  • Fixed a crash that could occur when players are fighting and are both wearing Thorns enchanted armor
  • Fixed crash that could occur when mixing worlds with chunks filled with air.
  • Fixed a crash that could occur during split screen play

Technical updates

  • Updated documentation for specific string types Localization String, Path StringY Identifier String

mobs

  • Added a target_block_filters for behavior.move_to_block Y is_waterlogged filter test to prevent mobs from moving to blocks underwater

Stability and performance

  • Fixed a crash when trying to access a null entity
  • The game no longer crashes when creating a world from the Cruise Ship Roleplay (3P) template

GameTest Framework (Experimental)

  • Important last minute change:
    • GameTest module type changed from javascript for script in manifest.json. Added optional attribute language which only has one supported value: javascript
  • New JavaScript modules in manifest.json should look like this:
    • "modules": [ { "description": "JavaScript module code", "language": "javascript", "type": "script", "uuid": "<your UUID>", "version": [0, 0, 1], "entry": "scripts/main.js" } ],
  • Commands:
    • Aggregate /script profiler Command to create performance traces of the GameTest script. Script profiles must be written in Minecraft. logging file.
  • Removed restriction on maximum travel distance from GameTest structure for SimulatedPlayer

A gaming masterpiece

Minecraft Bedrock Edition

Minecraft

Available wherever you play

Minecraft is an undisputed and complete success. It has sold hundreds of millions of copies, has a huge following of dedicated players, and allows you to unlock all your creative desires. Players can test features early with Minecraft: Bedrock Edition Beta, or Minecraft Preview, and contribute to the future of this legendary game.

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Is Xbox Game Pass Ultimate the best value on all games? It’s possible. Ultimate includes your Xbox Live Gold membership, Xbox Game Pass for Xbox consoles and PC Game Pass for Windows devices, and Xbox Cloud Gaming for fun on the go. Minecraft and its beta and preview programs are available through Xbox and PC Game Pass.

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