9 game studios that could make a Stranger Things game

9 game studios that could make a Stranger Things game

Stranger Things is a massive show with season four making things bigger than ever. As the fans are excited and the internet is in an uproar, everyone is watching the series one more time.

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For such a phenomenon, one area where Stranger Things has been lacking has been video games. While 16-bit games inspired by The Legend of Zelda and old-school beat-em-ups have been fun, there’s even more untapped potential that the right developers could tap into.

9 naughty dog

Ellie on horseback in front of Seattle in Last of Us Part 2

The developers of the Uncharted and The Last of Us series, Naughty Dog is the flagship studio for PlayStation. His work is heralded as some of the best in the industry and for good reason. His ability to expertly weave the narrative into an action-based game while focusing on character dynamics is second to none.

Stranger Things is all about interpersonal relationships. Whether among the children of Hawkins or the troubled adults, each character develops with their own hopes and dreams. Considering the parallels between Joel and Ellie’s relationship in The Last of Us and the nuanced relationship between Hopper and Eleven, Naughty Dog would be well equipped to handle the material. Also, they make some scary creatures, so that helps.


8 double fine

Raz from Psychonauts 2 holding a gadget

Led by industry icon Tim Schafer, Double Fine is in a better position than ever. The release of Psychonauts 2 brought the developer some long overdue love and attention as the game became their biggest hit to date.

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Having developed everything from wacky 3D platformers to point-and-click adventures, Double Fine is among the most creative and versatile developers in the industry. A Stranger Things point-and-click adventure game might not stop the pressures, but interacting with the world of Hawkins and the Upside Down in an intimate way could elevate the world of Stranger Things to new heights and give us moments of character that the show does not have. have time for.

7 Supermassive Games

Sam and Josh, played by Hayden Panettiere and Rami Malek together in Until Dawn

Since the release of Until Dawn on PS4, Supermassive Games has become a premier horror developer. After spending time in the VR space and The Dark Pictures Anthology, Supermassive is revisiting teen horror in the summer of 2022 with The Quarry. Supermassive’s fit with Stranger Things is practically perfect.

Giving players the option to play as any of the show’s main teens as they navigate through supernatural terrors sounds awfully similar to Until Dawn, and the developer would have fun playing around with the Upside Down’s concept as a horror you can feel. , but not always see.

6 remedy entertainment

Control's Jesse Faden throwing a guard using telekinesis

Sam Lake and Remedy Entertainment have a long history of showing gamers the horrors that humans are capable of. Examining the mind and the tricks it can do to us is a common theme in his games, from Max Payne to Control. They’re on a roll right now with the success of Control and the announced remakes of Max Payne 1 and 2.

Strong and recognizable main characters are a hallmark of Remedy games. Max Payne, Alan Wake and Jesse Faden hold a special place in the hearts of gamers. A third-person shooter with Eleven going in and out of the Upside Down would be perfect for them and give players a chance to see the full extent of her powers.

5 creative assembly

Xenomorph from Alien Isolation

Creative Assembly, the developers of 2014’s Alien: Isolation, are best known for their work on the Total War series. Despite this turn-based strategy background, they became one of the most unsettling and terrifying experiences of the 2010s. Alien: Isolation puts you in the shoes of Amanda Ripley’s daughter and tasks you with investigating the death of his mother while avoiding a xenomorph on the Sebastopol space station.

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The sheer panic that the Mind Flayer or Demogorgon would induce would fit right into Creative Assembly’s wheelhouse. Whether the game follows characters viewers know and love, or an entirely new cast, hiding from a seemingly unbeatable foe with no combat options would provide a new twist on the Stranger Things universe.

4 Playdead ApS

The guy from Inside avoiding detection behind a pillar.

Playdead ApS is a Danish studio known for 2010’s Limbo and its 2016 successor Inside. The two atmospheric platformers have been met with critical acclaim and helped shoot Playdead to worldwide fame. Inside, in particular, it feels like it’s stepped straight out of the Upside Down. His use of diegetic sound and monochrome graphics is as unnerving as it sounds.

Viewers still don’t know much about the Upside Down, which leaves a lot of room open for creative liberties. Playdead has dabbled with the idea of ​​mind control before and in Inside, they created a world filled with darkness. Sounds familiar?

3 Monolith Productions

Alma Wade from FEAR standing in front of a gun

While Monolith may be best known for their work on the recent Middle Earth: Shadow of Mordor and its follow-up, Middle Earth: Shadow of War, they were once a noted horror developer. Games like FEAR and Condemned: Criminal Origins still scare gamers to this day with supernatural horror and hair-raising crime scenes. No stranger to beloved properties, Monolith would give Stranger Things the love and care it deserves, while leaning into its survival horror roots.

The talented studio is currently working on a Wonder Woman game, so they’d be right at home with the super-powered beings from Stranger Things. His ability to create varied game worlds, from high fantasy to sci-fi to supernatural, would be perfect for a series centered around two main locations, Hawkins and the Upside Down.

two Capcom

Lady Dimitrescu from Resident Evil Village

After a few years where the franchise seemed to be on uneven ground, Capcom has hit it out of the park with the recent releases of Resident Evil. Whether it’s remaking old classics, escaping from strange families, or battling werewolves and vampires, Capcom has rediscovered the series’ survival horror roots.

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The monsters in Stranger Things already take inspiration from another survival horror game, Silent Hill, and the feeling that something is always about to go wrong fits Resident Evil perfectly. Capcom’s emphasis on puzzle solving and exploration would fit right in with Eleven and her friends’ Goonies-esque tendency to snoop where they shouldn’t.

one pixelopus

Ash from Concrete Genie spray painting a wall

Pixelopus is a young studio. The developer’s first game, Entwined, was released in 2014 and its breakout game, Concrete Genie, arrived in 2019. In the latter, you play as Ash, a boy trying to bring his small town back to life through the power of art and avoiding stalkers in the process. The studio expertly builds tension as you stealthily avoid your stalkers. However, it does make an effort to humanize said goons, much like Stranger Things with multiple villains. Themes of acceptance and redemption are prevalent in Concrete Genie, just as they are in Stranger Things.

Pixelopus might not be a conventional choice for a Stranger Things game, but his ability to write a story steeped in humor and heart would go to the core of the Netflix series. At the end of the day, Stranger Things is about growing up. As it happens, growing up and staying cheerful is a bit more difficult when your hometown is being terrorized by a supernatural force.

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