Minecraft Tick: everything you need to know


Minecraft Tick: everything you need to know

You may already know that time works differently in video games compared to the real world. Usually this change only affects the day-night cycle and not your gameplay. But unsurprisingly, things are quite different in the world of Minecraft. Here, everything in the game is defined and connected to the Minecraft tick. From growing crops to running your Minecraft farms, every step in this game matters. So let’s not waste another tick and explore everything you need to know about all Minecraft ticks.

Minecraft Ticks: Explained (2022)

Due to a variety of moving components, Minecraft has a variety of ticks. We’ve covered them all in separate sections that you can freely explore using the table below. But first, let’s explain what exactly we mean by a tic in video games.

What is a tick in video games?

All video games are made up of repeated loops and processes. Entities spawn and then their AI sends them a signal to perform a series of pre-recorded tasks or remain stationary. To maintain this mechanic, time in video games runs in a series of repeated actions, and each cycle of such actions is known as a tick. Also, the number of ticks in a single second is known as the TPS (ticks per second) or tick rate of that game.

In some ways, TPS is similar to the FPS of a game. The FPS of the game is the number of frames that appear on your screen in a second and meanwhile, TPS shows the number of logical loops that the game completes every second. Games with AI-based enemies and a smaller number of players use a low 20 TPS to run. Meanwhile, competitive shooters like Valorant run at up to 128 TPS.

Being from the previous group, Minecraft runs at a default of 20 ticks per second, which is fixed both offline and online. That means a Minecraft tick happens every 0.05 seconds, and we’ve explained that in depth below.

Types of ticks in Minecraft

Mainly, there are three types of ticks supported in Minecraft:

  • tick game
  • red stone ticks
  • ticks in pieces

What is a minecraft game tick?

A tick in Minecraft is the time it takes to finish a loop in the game. This cycle applies to a variety of things in the game, ranging from mob spawns to the spread of fire. Each Minecraft activity requires a set number of steps to start, expand, and finish. A brand of Minecraft usually lasts 0.05 seconds (50 milliseconds) in the real world.

With that logic, a day-night cycle in Minecraft lasts 24000 ticks or 20 minutes. This same mark also affects the activity speed of Minecraft mobs, the growth of plants, and even the functioning of Redstone components. It also regulates mob behavior, entity spawning, entity positions, and player health and hunger bars.

Use the table below to understand How long is a game day in Minecraft? in terms of ticks:

tick game Time of day in Minecraft
1 Day 1 Dawn (when you create the world)
1000 day time
6000 Midday
12000 Sunset
13000 Night
18000 Midnight
24000 Departure of day 2 / End of day 1

What is a delayed tick and why does it happen?

On most systems and servers, Minecraft runs at a rate of 1 tick every 50 milliseconds. But if there are several intense activities going on at the same time, your system may slow down the tick rate to maintain performance. This change in tic speed can sometimes cause a long delay. The most common activities that can slow down your system and server include:

  • Redstone components send an excessive number of signals and block updates.
  • Too many mobs spawning in one place and their AI putting a load on your system.
  • Hoppers and Allays that are constantly on the lookout for items.

You can reduce tick lag by turning off unnecessary Redstone components and removing unwanted mobs. Alternatively, you can use mods like Optifine in Minecraft to reduce the strain on your computer.

How to verify the brand of your Minecraft game

TPS in Minecraft

You can check your current ticks per second (TPS) only in the Java edition of Minecraft and not in the Bedrock version. To do this, just press the button Alt+F3 keys simultaneously.

The game will then display a debug screen overlay showing the game’s TPS in the bottom right corner, along with other details. Note that the default TPS is 20, and your computer must be under some sort of graphics pressure if it’s lower than that.

What is a Redstone tick in Minecraft?

As we have seen in various Minecraft farm builds, another common marking in the game is the Redstone marking. Each The Redstone tick in Minecraft is equal to two game ticks.. Therefore, a Redstone tick takes 0.1 seconds to complete one cycle. This mark only works in reference to your Redstone tokens and does not affect other entities in the game. Due to the mechanics of Redstone, you cannot make the Redstone tick work faster than its default speed. But you can slow it down with the help of a Redstone Repeater.

Note: Redstone tick is not a technical game mechanic. Instead, it’s a community-based term that was adopted because most Redstone components follow a 2-tick delay of play in the Java edition.

What is a Chunk Tick in Minecraft?

All shard ticks in Minecraft follow the default 20 TPS, but only apply to shards around the player. Each chunk in Minecraft consists of a 16 x 16 x 256 areawhere 256 is the height of the world and 16 are horizontal dimensions (length and width).

In the Java edition of Minecraft, the shard area that is within a range of 128 blocks from the player is updated with each tick, and so does any part that has a charge entity ticked. That means that every fragment that has active players or all active entities and components will be updated with every tick. Meanwhile, in the Bedrock edition, all loaded shard areas are updated with every mark in the game.

However, your snippet configuration may affect the circumstances mentioned above. In any case, every time a plate is marked, in addition to updating the entities, the game can also choose some random blocks to update.

Random tick speed and random ticks

The shard tick that updates random blocks in each shard is known as a random tick. In the Java edition, this flag picks three random blocks in each chunk, but only focuses on a single block in the Bedrock edition. And the number of blocks that are updated with each tick is known as random mark speed of that Minecraft world.

Most blocks are not affected by the random tick, but the following activities can experience its effects:

  • Crops can grow and drop as items
  • Propagation of mushrooms, grass, vines and mycelium.
  • Spread and burn out of the fire
  • The leaves can decompose to drop saplings and apples.
  • Young trees, cacti, sugar cane, seaweed, bamboo, budding amethyst chorus, flowers and sweet berry bushes can grow.
  • Cropland can gain or lose moisture
  • Mud can turn into clay.
  • Copper blocks and their variants can change the oxidation stage
  • Turtle eggs can change state
  • Redstone ore could stop glowing
  • Campfires can release smoke

As the name suggests, random ticks in Minecraft are very unpredictable. There is no way to examine which block will be updated with the next tick. However, some blocks may even require a tick update systematically.

What is a scheduled tick?

In Minecraft, some blocks may request tick updates in the near future. Such marks are known as scheduled marks, and they help blocks maintain their scheduled behavior. For example, water spreads with each tick. So the water blocks can request a tick update to maintain a constant flow. Similarly, blocks like Redstone repeaters can also time ticks to work properly.

According to the Minecraft Wiki, you can program a maximum number of 65,536 ticks with each game tick. But, in the Bedrock edition, the number is reduced to 100 timed ticks because they are limited to nearby fragments.

How to Change Tick Speed ​​in Minecraft

If you want your game world to update faster or slower than usual, you can change the shuffle speed in Minecraft. Doing so will change the number of blocks that are updated every second. To change the ticking speed in Minecraft, use the following command:

/game rule randomTickSpeed X

Here, you need to replace X with the random tick speed you want the game to run at. If you want to dig deeper, we already have a dedicated guide covering how to change tick speed in Minecraft. You can use it to learn a variety of ways that tick speed can be changed and used to simplify your life in the game.

Frequent questions

How long are 100 ticks in Minecraft?

Each tick in Minecraft lasts 50 milliseconds (0.05 seconds). That means that 1 second equals 20 ticks. So 100 ticks would equal 5 seconds in Minecraft.

Is a higher tick rate better in Minecraft?

A higher tick rate can give you much more productive farms, higher spawn rates, and more dynamic gameplay in general. But it could also cause a big lag if your system is not powerful enough.

What is a good tick speed?

The default tick rate of 20 ticks per second is considered the best tick rate for most Minecraft servers and single player worlds.

Minecraft Tick Types and Mechanics Detailed

Whether you’re a builder or a standalone Minecraft server host, this guide to in-game ticking in Minecraft will come in handy in a variety of circumstances. You can use this knowledge to build more efficient Minecraft farms while reducing some or all of the load on your system and the online server. But, thanks to Minecraft’s long history, this might not be the only concept that needs deep exploration. So what other Minecraft mechanic confuses you? Tell us in the comments and we’ll help you figure it out!