Minecraft is an ever-expanding game with frequent updates and new mods that can drastically change the way players approach even the simplest of tasks. From the many blocks available to the stunning views of the procedurally generated world, the game is packed with things for players to do and places for people to explore. However, one aspect of Minecraft What brings the world to life are the numerous mobs, both passive and hostile, which are especially useful for progressing and make the overall goals for players more challenging.
The hostile mobs of Minecraft they are quite complex, although most of them only have one thing in mind: to kill the player by any means possible. Zombies, skeletons, creepers, spiders, and others all have their own unique way of attacking and moving around the world, making them unpredictable for beginners and an annoyance for more advanced players. However, there is a general lack of interactions between these mobs, which takes away from their complexity and makes encounters with them obsolete.
Current Hostile Mob Interactions
Currently, Minecraft has certain interactions between mobs that include attacking, scaring, and even riding. The most common interaction is when a skeleton or zombie is accidentally hit by another mob, causing the two hostile mobs to attack each other, making it a bit easier for players to manage groups of mobs. Another common interaction occurs when a wolf sees a skeleton, as he immediately attacks and tries to kill the skeleton, making them the best companions for players exploring the world.
Other than these, there are a few more interactions, including skeletons riding spiders, baby zombies riding chickens, and even baby zombies riding other zombies. Certain hostile mobs like the Wither and Warden are also hostile towards all living things and will attack any mobs they encounter. While all of these interactions give mobs personality, there are still certain mobs like Enderman that don’t interact with other mobs, opening up the possibility of including this in a future update.
Which mobs should interact with each other
One interaction that needs to be added to the game is that witches should be able to add potion buffs to other hostile mobs. For example, if the player encounters a witch and a zombie, the witch must drop a force potion on the zombie, making it a bit more difficult and dangerous to deal with witches. Zombies should also have a mob that attacks them directly, like wolves do with skeletons, or scares them away, like cats and creepers, as it would give players more incentive to keep those types of mobs in their base.
One of the more complex mobs in the game are raiders, who will systematically attack nearby villages and wandering players. Raiders should be able to force other mobs to fight for them, including witches and creepers, making raids more challenging and rewarding. Finally, zombie villagers must always be paired with normal zombies, which means that when a player encounters a zombie villager, the normal zombies aren’t far behind, making it a bit more realistic.
Interactions between mobs should be pervasive throughout Minecraft, as it not only gives these mobs more personality, but also incentivizes the player to use these interactions to their advantage. All hostile mobs have their own uses, but giving them specific interactions can make the game more interesting for players, and these interactions can also inspire a lot of auto farms. Mobs are the heartbeat of any Minecraft world, and giving them more complex interactions would go a long way toward making Minecraft feel even more lively than you currently are.
Minecraft is available now for mobile, PC, PS4, PS5, Switch, Xbox One, and Xbox Series X|S.
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