There are over two dozen passive mobs in Minecraft, including farm animals and tamable mobs. There are over a dozen neutral mobs, which means that they are not hostile to begin with, but can start attacking players under certain conditions. There are also 33 hostile mobs, including all the creatures of the night that try to kill players on sight.
Out of the roughly three dozen passive and neutral mobs, there are 10 mobs that the player can tame, which will turn them into allies, helping to repel evil forces that appear at night.
All tamable mobs in Minecraft as of update 1.19 The Wild
Allays is the newest tameable mod added to Minecraft. They can be found in groups of one to three inside the large dark oak cages found around looting outposts, as well as inside jail cells found inside forest mansions.
If players rescue an Allay from imprisonment, they will start wandering. If the mob is given an item, it will follow them while looking for duplicates of the held item to pick up and return to players. Players can set the Allay on a note block and it will bring items to the note block instead.
If players give an Allay an Amethyst Shard while it is dancing, it will play a small sound and make a heart, after which it will double.
Cats are a passive mob that can be found in towns and witch huts. They will run away from players, so to tame them, players will need to stand still and hold a raw cod or salmon in their hands. When the cat approaches them, they must give them fish to try to tame them.
Cats that are fed other raw fish after being tamed will go into love mode and be able to reproduce. The mob can keep both creepers and ghosts at bay, who will avoid them even if they are actively chasing a player. They won’t get past six to 16 blocks of a cat, making these animals a great defense for some of the most annoying mobs in the game.
Horses, donkeys and mules are grouped together as they are very similar equine mobs. Horses can be found in groups of two to six on plains, sunflower plains, savannahs, savannah plateaus, windswept savannahs, and villages. Donkeys can be found in groups of one to three in grasslands, plains, sunflower plains, savannahs, savannah plateaus, and windswept savannahs.
Mules are interesting mobs as they cannot spawn naturally. Instead, players will need to raise a horse and a donkey with golden apples or golden carrots, and the offspring will be a mule; furthermore, they cannot reproduce.
All of these mobs can be healed using many of the game’s crops, including wheat and apples. Also, players can put mounts on mobs to control them. Donkeys and mules can also be equipped with chests, adding more inventory space.
4) Llamas/trading llamas
Llamas are neutral mobs that can be found in windswept hills, savannah plateaus, and savannah biomes. They can be tamed by players using wheat or hay, and will spit at any mob that attacks them. Interestingly, they will spit on wolves without provocation.
Players can raise llamas using between one and three bales of hay. Players can equip rugs of any of the game’s colors, revealing a rug with a different pattern on the llama’s back. The mob can also be equipped with a chest, allowing it to have between three and 15 additional storage slots, depending on its strength stat.
Trader Llamas are a variant that appear in groups of two alongside the wandering trader. Players can kill the wandering trader and the llamas will be considered tamed.
Parrots are a very rare mob that can spawn inside jungle biomes. They are found in groups of one or two in levels and 70 or more. They only appear on logs, leaves, and grass blocks, and have a total of six health points or three hearts.
Parrots can be tamed by using any type of seeds on them. Each use has a 10% chance to tame the mob, who will then fly after players. Parrots are one of only three domesticable animals that cannot reproduce, the other two being mules and skeleton horses. Parrots can also perch on your player’s shoulder.
Parrots can also do what many players might expect from their real-life imitation abilities. They can mimic the sounds of any mob within 20 cubic blocks, alerting players to potential threats. In addition, they will now also do an iconic dance when listening to a music disc.
6) Skeletal Horses
While skeleton horses may be a variant of the horse, they are so unique and different from their equine brethren that they deserve their own category.
Horses, donkeys, and mules can be found in the world naturally or can be spawned by the player who breeds them. However, skeletal horses are very different in that they cannot reproduce or be bred. Instead, they are only found in specific circumstances.
There is a random chance that any lightning bolt will strike during a thunderstorm to spawn a Skeleton Horse Trap. This is a 0.75% to 1.5% chance on Easy difficulty, a 1.5% to four percent chance on Normal difficulty, and a 2.25% to 6.75% chance on Hard difficulty. Whenever players move within 10 blocks of a horse trap, lightning will strike and four skeleton riders will spawn.
If a Minecraft player manages to kill the skeleton on the back of the skeleton horse, while leaving said horse alive, it will become passive and tamed. These skeleton horses always have 15 health or 7.5 hearts. His speed is always 0.2, twice the player’s walking speed of 0.1.
Wolves are one of Minecraft’s classic tameable mobs and were added to the game in March 2011, with the release of beta 1.4. They are found in forests, taigas, groves, ancient taigas, snowy taigas, and all variants of these biomes, in packs of four, with 10% of these wolves spawning as pups.
Players can tame wolves by feeding them bones. Each bone has a 33 percent chance of taming the wolf, and once tamed, a collar can be placed on it. This necklace can also be dyed.
Wolves have a total of 10 hearts and their tails are a visual indicator of their current health. The higher his tail rises, the higher his health. These wolves can be raised using any of the Minecraft meat items.