As if the deep darkness wasn’t daunting enough, intrepid builders are out here carrying out complete redesigns of the massive new old towns in Minecraft 1.19. You know, just some light construction in between other projects.
The massive ruined structures found deep underground are spooky by default: ruined pillars dotting the darkness, covered in sculk blocks and shrieking ready to summon a guardian if you don’t tiptoe through their territory.
However, perhaps the guardians are just in a bad mood because their houses are in disrepair. Fortunately, these builders are renovating the old cities to bring them back to their imagined former glory. Some have been completely renovated with lush cave vegetation to show that they used to be genuine life-supporting cities. Others add their own lore and light up the dark with lots of glowing blocks. At least one decided to keep the creepy feeling. Perhaps ancient cities were always dangerous. The boldest of these builders have even completed their builds in extreme, non-creative mode. You won’t catch me doing that.
Most of these builds get help for their animated auras from the best Minecraft shaders and Minecraft texture packs. I’ve collected some of the best ancient city builds and designs out there right now with a link to the builder who created them. As always, this is just the latest in Minecrafting. We’ve also collected some really awesome desert temple redesigns, underwater bases, and many more of the best Minecraft builds.
This ancient city restored by Unsorted Guy pushes back the deep darkness to a time before it was overrun by sculks and guardians. In this build showcase (opens in a new tab), Unsorted Guy explains how he got started by replacing all the sculk with deep slate blocks, turned the ceilings into stalactites, and brought in tons of vines and leaves from the lush caves. In addition to restoring all the structures, Unsorted Guy relocates some grass blocks and digs up a pond, even building his version of an old city farm. This place really was full of life once. With all that water, the final build definitely has a kind of secret mountain-town vibe to it.
I am getting great Atlantean vibes from this ancient city reimagined by Andyisyoda. Once again, a ton of greenery is added here. I guess no one wants to imagine that these underground cities were always gray and colorless, huh?
In the build time-lapse embedded above, you can see Andyisyoda building high-fantasy bridges on top of a layer of water, all dripping with vines. Don’t worry, they kept some of the creepiness intact with a lava pit surrounding the giant central portal. In the end, they have an entire sunken city surrounded by towers, huge draped vegetation, and walls of lights.
As if designing a city by hand wasn’t hard enough, Fixxitt412 has done it completely in hardcore survival mode, which means that there is no life after death, in the course of 100 days. Fixxitt’s build is also super green, with manicured flower and farm areas, but they haven’t completely eradicated all the sculk, which feels like a nice touch.
This construction also has a magical feel, with many lights and stained glass windows emanating from the copper ducts at the top of the central portal. They’ve even planned houses for some villagers to come down and live in deep darkness, though I wonder how long they’ll survive.
Another lush underground city was built by random games (opens in a new tab) and OceanManRulesZaWardo. This is more of an overgrown style, perhaps even as abandoned as the old cities already are. However, like these other beautiful green builds, it uses tons of vines and leaves, bringing in some classic glowstone blocks for lighting. It appears that the pair have pretty much cleaned out the entire sculk and replaced it with wooden walkways and deep slate arches.
This “build” is actually just two screenshots (opens in a new tab)It’s not a fully-fledged underground city, but it’s such a great image that I couldn’t help but include it for all the other inspiration seekers in the room.
This is the complete opposite of all these green and relaxing recreations of the old city. If Seggie were ever to develop this, I have no doubt it would end up looking like an even more terrifying place than a Nether fortress. That skull bow and all the blue flames are a serious omen.
Okay, so this isn’t a Minecraft build at all. This is a Lego game design based on the ancient cities cooked by Veyniac540 (opens in a new tab). But come on, that’s really cool. They’ve even put together the building instructions and parts list if you’d like build it yourself (opens in a new tab). You know, after I finish building things inside Minecraft.