a new version for Resident Evil 4 It is in process. Here are some ideas we have to improve the original classic.
We’ve got a one-minute reveal sneak peek, and yes, there’s a release date: March 24, 2023. All this during State of Play earlier this summer, Capcom opened up their appearance at the event with this surprise (but not really We all knew it was in the works, right?).
Old fans and newcomers alike have feasted on the promise that is the sneak peek at the new version. We can only think about what will be different and what will remain the modern classic that it is. Resident Evil 4.
And as a seasoned veteran of the series, I have a few ideas of what we should be on the lookout for in the new Remake coming out next year. So read on to see what I would like to see improved.
More developed umbrella fall.
Resident Evil 4 It begins with a cutscene that briefly gives you some backstory from previous titles, as well as explaining how Umbrella fell as a company, and along with that, their evil plans…or so it seems.
But wouldn’t it be more refreshing to see Umbrella’s demise in a little more detail? At least an animation or something, although Leon’s narration has charm, seeing a change of pace would be refreshing, right? And speaking of things that happened off screen…
Leon the government agent
Leon enlists as a government agent, tasked with protecting the president’s family, and since Ashley has been kidnapped, well… off to a rural part of Europe. And again, all of this is told to us, not SHOWN to us, which is something that the teaser shows us as changing.
no more camping
Resident Evil 4 it’s campy, and that’s not a bad thing. In fact, I think a lot of us old fans keep coming back to the game, over and over again, for this very reason. Resident Evil 4 abandoned its origins and became more of an action-oriented game. More than its predecessors, it embraces comedy and irony in the way it approaches story and narrative, making it funny at times.
The first time I saw the trailer it already made a big impression on me: this remake feels serious. Will RE4, as funny as it is, now be narrated as a serious and really scary story? It is an interesting possibility.
I also find that stories that are funny or amusing are more likely to be rewatched, read, or replayed, rather than stories that are depressing or overly serious, at least on my part, but whatever. What were we talking about again? Right.
The balance of action and real “survival horror”
RE4 It always seemed like a perfect marriage between the action or the game and its narrative part, because they complemented each other perfectly. “ludo narrative dissonance”, a very popular term these days, is nowhere to be seen in the good ol’ RE4.
Will redo 4 achieve the same balance, or will they veer in the direction of a completely different style? Something more like…
Similarities to the Resident Evil 4 betas
the Resident Evil 4 that we know and love to this day is not its first iteration. More specifically, it is the only one of its versions to see the light of day as a released game, unlike its previous three iterations.
This is one rabbit hole I’d rather you search for yourself as it’s well worth your time if you’re a fan of RE4but I can tell you this: One version became what we now know as “Devil May Cry” (another one of my favorites), another featured “fog creatures” at Umbrella Labs. Another occurred in a haunted mansion with paranormal enemies and a kind of boogeyman chasing you.
On a final note, speculating on the matter is all we can do, of course; Much has already been said with just a sneak peek. But no matter how much conversation we can have, I think Capcom will do the game well if they follow their philosophy in making games that they followed while making Resident Evil 2 Remake. One can only hope…