More than 35 new experiences have been announced for Xbox, as Microsoft ended a busy period of console gaming press conferences.
In-game footage of Starfield, a space exploration game from the creators of Fallout and Skyrim, was finally shown.
The game was announced in 2018 and its release was recently pushed back to 2023, so this was the first time audiences got to see it in action.
Its developers have described it as “NASA meets Indiana Jones”.
Players will be able to create their own spaceships and explore more than 1,000 planets in the game.
The reveal came at the end of Sunday’s 90-minute showcase showcase, which focused only on titles that will be playable in the next 12 months, though an exact release date for Starfield was not given.
Meanwhile, new strategic partnerships with developers such as the creators of League of Legends, Riot Games, and Kojima Productions were also unveiled.
It follows a similar virtual conference held earlier this month by Sony and the Summer Games Fest, an event where a variety of different game developers made announcements.
In the gaming industry calendar, June has become the month when big announcements are often made.
This is because they have historically been associated with the annual E3 gaming event. Although some companies have stopped participating in E3 in recent years, and despite the cancellation of the convention this yearcompanies have still decided to make June the time to show what they are working on.
At its 30-minute event earlier this month, Sony showed off previously unseen footage of upcoming titles, banking on a number of well-established franchises to encourage gamers to buy consoles as PlayStation 5 availability improves.
Street Fighter 6 will be playable in 2023, with legendary characters Ryu and Chun-Li taking center stage for the next iteration of the fighting game franchise. Less clear is whether a new game mode based on exploration and character development will be as popular as traditional button-pressing elements.
Resident Evil 4, originally released in 2005, is the latest title in the horror franchise to be remade for modern devices. And the gameplay showcased in the Final Fantasy 16 trailer showed a focus more on action scenarios than the RPG elements the franchise is famous for.
Those titles won’t hit shelves until 2023, which will frustrate some as there has been criticism that PlayStation’s latest console is still short on games designed exclusively for its unique technology.
Microsoft used its exhibit to reveal images of a variety of experiences, from a new action strategy game for kids created by Swedish developer Mojang called Minecraft Legends, to the driving simulator Forza Motorsport, the latest in the car racing series. realistic.
By announcing so many experiences in one night, Microsoft tried to address traditional criticisms of its consoles: that there aren’t enough exclusive titles to play on Xbox machines.
In addition to a long list of new games, there were partnership announcements. A deal with Riot Games brings League of Legends content to Microsoft’s subscription gaming service Gamepass. Both companies hope the deal will introduce new players to their products.
While there were no details of what legendary game designer Hideo Kojima is working on with Microsoft, having struck a deal with someone so closely associated with Sony in the past is a blow to Xbox.
As always with big gaming conferences, there are always those who are disappointed by what was left out. Sony’s State of Play event didn’t include any more information about the sequel to 2018’s smash hit God of War, which is due out later this year.
The lack of an update to the latest game in the Fable franchise of role-playing adventures was the elephant in the room during the Xbox presentation.
In 2020, Microsoft bought the game studio Bethesda, the studio behind Starfield and the creators of some of the most popular games of all time.
For the first time, the two companies shared the same platform, and the first title on display was Redfall, Bethesda’s cooperative survival shooter, which kicked off the event with fast-paced, frenetic first-person shooter gameplay.
For Harvey Smith, studio director of its developer Arkane Austin, being part of an event where many games are exhibited is “exciting”, but “there is always a lot of pressure”.
Redfall’s multiplayer vampire slaying is a metaphor for the world’s inequalities, he said. “A small percentage of people in the world have all the power.
“In order to live as they do, they need others to be incredibly poor. They have drained other people’s resources, life and joy to accumulate their wealth, so they can live in the clouds.”
“Vampires are always metaphors: It’s something you choose to become. Because of the way you want to live, it’s incredibly selfish, but that’s very compelling to me.”
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