what you need to know
- With The Wild Update on the horizon, Mojang Studios has continued to prepare fixes and improvements for Minecraft: Java Edition.
- The next patch update will be 1.18.2, which is based on the Caves and Cliffs Update with various improvements and changes.
- On Friday, Mojang began rolling out Minecraft: Java Edition 1.18.2 Pre-Release 1, which includes a handful of technical changes and fixes.
- The release of this snapshot means that Minecraft: Java Edition 1.18.2 is just around the corner.
Mojang Studios is already hard at work on the next major content update for Minecraft, but that doesn’t mean the current version is abandoned without more polish. The studio has been preparing new fixes for Minecraft: Java Edition in the form of a 1.18.2 patch, which Minecraft: Bedrock Edition already enjoyed in late 2021. On Friday, the first pre-release snapshot of the next update was released. to interested players.
Minecraft: Java Edition 1.18.2 Pre-Release 1 includes a handful of technical changes and a couple of bug fixes, but overall it’s not very exciting. Still, this version builds on what Mojang Studios has already accomplished in previous snapshots and indicates that the finished product is not far from being released. Assuming all goes well with testing, we could see the 1.18.2 patch update for Minecraft: Java Edition, one of the best games on PC, in the coming weeks.
Of course, this patch update builds on the Caves and Cliffs Update, and will be similar to the various patch updates that Minecraft: Bedrock Edition has enjoyed with fixes, quality of life improvements, and more. Don’t expect new features in the next patch.
Mojang Studios is also actively building The Wild Update, the next big release for Minecraft, which will include all-new features like biomes, mobs, and more. If you’re interested in checking out The Wild Update, the first experimental snapshot of Minecraft: Java Edition has just been released.
The full changelog for Minecraft: Java Edition 1.18.2 Prerelease 1 It includes:
- Users running Minecraft in a 32-bit environment will receive a warning in the main menu about the upcoming end of 32-bit environment support.
- Packet data version is now 9
- It is now possible to add custom structures in experimental data packages
locatebiomecommands now support tags (prefix with
#to distinguish from normal identifiers)
locateThe command parameter is now a configured struct instead of a struct type. For example, you can now use
- Much of the cave generation can now be configured via data packets
- Added a new record for
Densityfunctions (caves are created by combining them)
- Noise settings have a new field
noise_router(and lost a couple of flags), see
worldgen/noise_settingsfolder in the
- The noise router connects data-driven parts of the cave generation to the rest of the code
Configured Structures and Structure Sets
- The game now generates and stores configured structures based on data.
- Experimental data packages can add new sets of structures:
locationpredicates now refer to a configured function
exploration_maploot table feature
destinationthe field is now a configured feature tag id
exploration_maploot table function no longer automatically sets map display name
- Some rarities in the game have been affected by this change:
- Dolphins will now more accurately choose the closest structure regardless of type
- Bastion Remnant’s bounding boxes are now a bit more accurate to the shape of the structure.
- Structure related mobs are not spawned in flat type world spawn
- Player movement favors the x-axis when in a corner
- Ruined portals never spawn on super flat worlds by default
- Fortresses do not spawn in certain custom worlds despite
/locatesaying the opposite
- Removed support for custom builds.
- The “level-seed” option is not present in
- Elytra fireworks particle spawns in the wrong hand when dual wielding fireworks
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