Complete list of neutral mobs in Minecraft (2022)

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Complete list of neutral mobs in Minecraft (2022)

Neutral mobs bring the overworld of Minecraft to life. They populate each biome, roam the caves, and even swim in the deep, blocky oceans. Mobs are part of what makes exploring and owning different kinds of pets within the game so fun and engaging, but neutral mobs can be a wild card at times.

Neutral mobs are often confused with passive mobs, the latter being the ones that attack the player under any circumstances. Neutral mobs will not attack the player unless provoked, which can lead to some nasty surprises and accidental deaths.

Since passive and neutral mobs often get mixed up, it’s always good for players to stay on top of which mobs will hit back if provoked. In this article, we will list all the neutral mobs currently in the game as of Minecraft 1.19.


Minecraft 1.19 has a large number of neutral mobs

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Currently, there are thirteen neutral mobs in Minecraft 1.19. The latest update did not see the implementation of new neutral mobs, but the two neutral mobs to be added to the game are the goat and piglin mobs (including their zombified variant).

Here is a complete list of the thirteen mobs that are strictly neutral as of Minecraft 1.19:

  • Bee
  • cave spider
  • Dolphin
  • enderman
  • Goat
  • iron Golem
  • Call
  • Panda
  • piglin
  • Polar Bear
  • Spider
  • Wolf
  • zombified piglin

bees

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Bees are neutral flying mobs that spawn in most forest biomes and are housed in bee nests (or hives). A hive is an indicator that bees have spawned in the area. These little bugs can travel up to twenty-two blocks from their hive, so if there’s a hive, chances are there’s a bee somewhere nearby.

These neutral mobs attack similarly to wolves, in that once a bee is hit (or a hive is destroyed with a bee near or inside) they will swarm to attack the player. Bee attacks are relatively weak, but inflict a poison effect that can slowly deplete a player’s health.


Spiders and cave spiders

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Spiders and Cave Spiders are two neutral arthropod mobs that spawn in the overworld (as well as caves) at night and in mine shafts, respectively. While both mobs are known to be hostile in nature, they are not always aggressive towards the player.

If the light level around any of these mobs is nine or higher, they will act completely passive towards the player. However, the light level must be nine or higher before the neutral arthropod sees the player, otherwise it will act hostile.

Cave Spiders are navy blue, as opposed to the pure black of their normal variant, and can inflict a poison effect on the player when they attack.


dolphins

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The Dolphins are a neutral mob that many players don’t realize will strike back if provoked. These mobs attack similarly to wolves and bees, gathering to attack the player as a group if one is provoked.

These mobs can be incredibly useful when it comes to finding abandoned shipwrecks, buried treasure, or ocean ruins. Once they are fed raw cod or salmon, they will swim and guide the player to the closest of those three structures, spotting the loot chests within.


enderman

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Endermen are one of the most infamous neutral mobs in all of Minecraft. These tall, black creatures can be found in all three dimensions (Overworld, Nether, and End) and drop ender pearls, a crucial item to complete the game.

These mobs mostly teleport away from players, especially during the day, but at night they act very differently. If a player looks into their eyes for too long, the teleporting Endermen will chase them down and attack relentlessly.


goats

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Goats are a neutral mob that was implemented into the game during Minecraft 1.17. They are the only neutral mob to date that, if attacked, will not retaliate against the player. However, they can cause fatal damage to the player.

These mountain-dwelling mobs will charge at idle players, mobs, and armor stands in an attempt to ram them. While the impact itself can only deal up to three damage on Hard mode, they can inflict nine block knockback on the target they ram, potentially dealing fatal fall damage.


iron golem

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Iron Golems are the only neutral mob that can be built in Minecraft. Unprovoked, these utility mobs are useful assets and can go a long way in defending against hostile mobs. However, they can become deadly if they are attacked or if a player attacks a villager in their presence.


calls

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Llamas are neutral mobs that can be tamed in the same way as donkeys, mules, and horses, and are used to transport large shipments of items. They retaliate against players by spitting at them, dealing only one point of damage.


pandas

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Pandas are a rare neutral mob that resides exclusively in the bamboo jungle biome. These adorable mobs can spawn one of seven personality traits: Normal, Lazy, Worried, Aggressive, Playful, Weak, or Brown.

All types of pandas will attack the player if hit, but pandas that have an aggressive personality will not panic when attacked and will relentlessly chase the player/mob until they die or leave their detection range.


Piglin and Piglin Zombified

Piglins (as well as their zombified variants) are neutral mobs that spawn exclusively in the Nether. Piglins will turn hostile unless the player is wearing a gold armor piece and it can be traded using gold items like gold bars and tools.

Zombified Piglins function similarly to the discontinued Zombie Pigmen. They are completely passive towards the player, regardless of the armor they wear, unless they (or another Zombified Piglin) are attacked. When attacked, all of these mobs in the surrounding area will swarm to retaliate against the player.


Polar bears

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Polar bears are neutral mobs that spawn in frozen biomes in Minecraft. These shield mobs will automatically become hostile towards the player if they are accompanied by a cub, otherwise they will not attack the player unless provoked.


Wolves

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Wolves are one of the most beloved neutral and tameable mobs in all of Minecraft. Before being tamed, wolves can become relentlessly hostile towards the player if they attack a wolf in the surrounding area. Their eyes will turn red once they become hostile. Wolves can deal up to six points of damage on Hard Mode, which can be deadly if a pack of wolves starts hunting the player.


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