Blackout character missions would be a nice addition to Call of Duty: Warzone 2


Blackout character missions would be a nice addition to Call of Duty: Warzone 2

The success of call of duty: war zone is impossible to deny, something that has been made clear by the numerous player milestones the game has reached. The free-to-play approach proved to be an excellent decision on Activision’s part, and Raven Software has added new content to call of duty: war zone regularly through a seasonal approach.

However, while call of duty: war zone It can be a great success, many are still nostalgic for Blackout. A much more vibrant Battle Royale experience that strove to connect with the covert operations universe instead of Obligations brand as a whole, the mode had a lot of personality. With classic maps like Nuketown and Firing Range serving as landing spots, and zombies roaming Verruckt and Buried, Blackout had a lot to love. Character quests were another unique feature, and might be worth bringing back. Call of Duty: Warzone 2.


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Blackout character missions would add depth to Call of Duty: Warzone 2

In Blackout, Character Missions saw players complete tasks to unlock specific characters. For example, players would need to find Reznov’s ushanka hat near one of the fountains on the map in order to complete his task. Once collected, they needed to kill a Sniper from 200 meters or more and then go far in the match. If they died with the hat in their inventory and met all other requirements, they would be able to play as Reznov.

All of these character quests were custom, and players were tasked with completing a number of different challenges in their games. While the fact that Reznov’s hat was near the source was a callback to World at war‘s Vendetta, Woods’s bandanna placement, and the helicopter robbery objective all served as nods to the original’s Revenge mission. covert operations. Not only did these tasks provide genuinely exciting rewards upon completion, they forced players out of their comfort zone to complete them.

Come Call of Duty: Warzone 2, it would be great to see operators unlocked through these character quests instead of random challenges. Not only was the process of unlocking Blackout more fun, as players had to replicate actions the iconic characters had taken, but the challenges themselves were much more thought out than getting a certain number of kills with a weapon. When someone wore a skin like Shaw from Chaos Story, other players in the lobby instantly knew that the Shaw wearer had completed a difficult challenge to unlock them. The skins served as a badge of honor due to their difficulty, and players needed to earn the right to play as their favorite character.

While Activision obviously wouldn’t want this system to get in the way of call of duty: war zone‘s, as microtransactions have become crucial to the franchise’s overall revenue, character quests could be limited to just default appearances. This way, players could still buy alternate looks for their characters from the market, but if they want their most iconic outfit, they’ll need to finish their Character Mission by picking up an item and accomplishing some objectives.

With call of duty: war zoneWith Rebirth Island being a revamped version of Blackout’s Alcatraz map, Activision and Raven Software clearly didn’t forget about Blackout’s success. As such, it’s not out of the realm of possibility that it can be taken further experimentally. Character quests drew on the legacy of various Obligations characters highlighting their personalities through the objectives. Additionally, they provided players with some legitimately challenging tasks to attempt when they wanted a break from trying to win another battle royale match. Since the reward is so much more meaningful than just a calling card or emblem, character quests would be a great way to give players something else to fight for. Call of Duty: Warzone 2.

Call of Duty: Warzone 2 is currently in development for PC, PS5, and Xbox Series X.

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